OgreImporter: Move skeleton functions to the end of file (after mesh functions). Put all constant to same place in the file. Implement support for 'animationlinks' (skipped) and bone 'scale' (read to Bone but not utilized atm).

This commit is contained in:
Jonne Nauha
2014-05-21 00:09:30 +03:00
parent 0b937c5a4b
commit cf9b705829
4 changed files with 323 additions and 279 deletions

View File

@@ -995,7 +995,8 @@ Bone::Bone() :
id(0),
parent(0),
parentId(-1),
rotationAngle(0.0f)
rotationAngle(0.0f),
scale(1.0f, 1.0f, 1.0f)
{
}