BVH: Initialize all members of Node in constructor
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@@ -84,7 +84,10 @@ class BVHLoader : public BaseImporter
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std::vector<ChannelType> mChannels;
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std::vector<float> mChannelValues; // motion data values for that node. Of size NumChannels * NumFrames
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Node() { }
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Node()
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: mNode(nullptr)
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{ }
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explicit Node( const aiNode* pNode) : mNode( pNode) { }
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};
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