Replaced depreacated std::auto_ptr with std::unique_ptr
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@@ -164,7 +164,7 @@ void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScen
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// in |Exporter::ExportFormatEntry|.
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aiScene* scenecopy_tmp;
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SceneCombiner::CopyScene(&scenecopy_tmp,pScene);
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std::auto_ptr<aiScene> scenecopy(scenecopy_tmp);
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std::unique_ptr<aiScene> scenecopy(scenecopy_tmp);
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SplitLargeMeshesProcess_Triangle tri_splitter;
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tri_splitter.SetLimit(0xffff);
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