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test/unit/utTypes.cpp
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74
test/unit/utTypes.cpp
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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#include <assimp/types.h>
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using namespace Assimp;
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class utTypes : public ::testing::Test {
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// empty
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};
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TEST_F( utTypes, Color3dCpmpareOpTest ) {
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aiColor3D col1( 1, 2, 3 );
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aiColor3D col2( 4, 5, 6 );
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aiColor3D col3( col1 );
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EXPECT_FALSE( col1 == col2 );
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EXPECT_FALSE( col2 == col3 );
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EXPECT_TRUE( col1 == col3 );
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EXPECT_TRUE( col1 != col2 );
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EXPECT_TRUE( col2 != col3 );
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EXPECT_FALSE( col1 != col3 );
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}
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TEST_F( utTypes, Color3dIndexOpTest ) {
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aiColor3D col( 1, 2, 3 );
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const ai_real r = col[ 0 ];
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EXPECT_FLOAT_EQ( 1, r );
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const ai_real g = col[ 1 ];
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EXPECT_FLOAT_EQ( 2, g );
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const ai_real b = col[ 2 ];
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EXPECT_FLOAT_EQ( 3, b );
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}
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