- UPDATE : Add bugfixes for the correct topology import from a bsp-level.
- UPDATE : Add the first pk3-archive for the bsp-loader. - UPDATE : Add missing license info to aiAssert-file. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@818 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -54,7 +54,7 @@ enum Q3BSPGeoType
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{
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Polygon = 1,
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Patch,
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Mesh,
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TriangleMesh,
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Billboard
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};
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@@ -137,17 +137,8 @@ struct sQ3BSPLightmap
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}
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};
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struct sRenderVertex
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{
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vec3f vPosition;
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vec2f vTC;
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vec2f vTCLightmap;
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};
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struct SubPatch
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{
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std::vector<sRenderVertex> controlPoints;
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std::vector<sRenderVertex> vertices;
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std::vector<size_t> indices;
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int lightmapID;
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};
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