- fbx: NodeAttribute can now be target for AnimCurveNode.

- fbx: rename Camera -> CameraSwitcher.
This commit is contained in:
Alexander Gessler
2012-07-26 03:58:42 +02:00
parent cab713b4c5
commit d5c05c7d84
5 changed files with 36 additions and 16 deletions

View File

@@ -467,6 +467,11 @@ const Object* LazyObject::Get(bool dieOnError)
object.reset(new MeshGeometry(id,element,name,doc));
}
}
else if (!strncmp(obtype,"NodeAttribute",length)) {
if (!strcmp(classtag.c_str(),"CameraSwitcher")) {
object.reset(new CameraSwitcher(id,element,doc,name));
}
}
else if (!strncmp(obtype,"Model",length)) {
object.reset(new Model(id,element,doc,name));
}