- Ifc: implement basic support for IfcSweptDiskSolid elements.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1287 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2012-07-11 22:11:16 +00:00
parent c70646912c
commit d7410e6f08
5 changed files with 238 additions and 106 deletions

View File

@@ -451,7 +451,6 @@ void ProcessConnectedFaceSet(const IfcConnectedFaceSet& fset, TempMesh& result,
// ------------------------------------------------------------------------------------------------
void ProcessRevolvedAreaSolid(const IfcRevolvedAreaSolid& solid, TempMesh& result, ConversionData& conv)
{
@@ -539,6 +538,109 @@ void ProcessRevolvedAreaSolid(const IfcRevolvedAreaSolid& solid, TempMesh& resul
IFCImporter::LogDebug("generate mesh procedurally by radial extrusion (IfcRevolvedAreaSolid)");
}
// ------------------------------------------------------------------------------------------------
void ProcessSweptDiskSolid(const IfcSweptDiskSolid solid, TempMesh& result, ConversionData& conv)
{
const Curve* const curve = Curve::Convert(*solid.Directrix, conv);
if(!curve) {
IFCImporter::LogError("failed to convert Directrix curve (IfcSweptDiskSolid)");
return;
}
const std::vector<IfcVector3>& in = result.verts;
const size_t size=in.size();
const unsigned int cnt_segments = 16;
const IfcFloat deltaAngle = AI_MATH_TWO_PI/cnt_segments;
const size_t samples = curve->EstimateSampleCount(solid.StartParam,solid.EndParam);
result.verts.reserve(cnt_segments * samples * 4);
result.vertcnt.reserve((cnt_segments - 1) * samples);
// XXX while EstimateSampleCount() works well for non-composite curves, it
// fails badly for composite curves that require non-uniform sampling
// for good results.
IfcFloat p = solid.StartParam, delta = (solid.EndParam-solid.StartParam)/ (samples - 1);
IfcVector3 current = curve->Eval(p);
IfcVector3 previous = current;
IfcVector3 next;
IfcVector3 startvec;
startvec.x = 1.0f;
startvec.y = 1.0f;
startvec.z = 1.0f;
std::vector<IfcVector3> points;
points.reserve(cnt_segments * samples);
p += delta;
// generate circles at the sweep positions
for(size_t i = 0; i < samples; ++i, p += delta) {
next = curve->Eval(p);
// get a direction vector reflecting the approximate curvature (i.e. tangent)
IfcVector3 d = (current-previous) + (next-previous);
d.Normalize();
// figure out an arbitrary point q so that (p-q) * d = 0,
// try to maximize ||(p-q)|| * ||(p_last-q_last)||
IfcVector3 q;
if (abs(d.x) > 1e-6) {
q.y = startvec.y;
q.z = startvec.z;
q.x = -(d.y * q.y + d.z * q.z) / d.x;
}
else if (abs(d.y) > 1e-6) {
q.x = startvec.x;
q.z = startvec.z;
q.y = -(d.x * q.x + d.z * q.z) / d.y;
}
else { // if (abs(d.z) > 1e-6)
q.y = startvec.y;
q.x = startvec.x;
q.z = -(d.y * q.y + d.x * q.x) / d.z;
}
startvec = q;
q *= solid.Radius / q.Length();
// generate a rotation matrix to rotate q around d
IfcMatrix4 rot;
IfcMatrix4::Rotation(deltaAngle,d,rot);
for (unsigned int seg = 0; seg < cnt_segments; ++seg, q *= rot ) {
points.push_back(q + current);
}
previous = current;
current = next;
}
// make quads
for(size_t i = 0; i < samples - 1; ++i) {
for (unsigned int seg = 0; seg < cnt_segments - 1; ++seg) {
result.verts.push_back(points[ i * cnt_segments + seg]);
result.verts.push_back(points[ i * cnt_segments + seg + 1]);
result.verts.push_back(points[ (i+1) * cnt_segments + seg + 1]);
result.verts.push_back(points[ (i+1) * cnt_segments + seg]);
result.vertcnt.push_back(4);
}
}
IFCImporter::LogDebug("generate mesh procedurally by sweeping a disk along a curve (IfcSweptDiskSolid)");
}
// ------------------------------------------------------------------------------------------------
IfcMatrix3 DerivePlaneCoordinateSpace(const TempMesh& curmesh) {
@@ -1723,6 +1825,9 @@ bool ProcessGeometricItem(const IfcRepresentationItem& geo, std::vector<unsigned
else if(const IfcSweptAreaSolid* swept = geo.ToPtr<IfcSweptAreaSolid>()) {
ProcessSweptAreaSolid(*swept,meshtmp,conv);
}
else if(const IfcSweptDiskSolid* disk = geo.ToPtr<IfcSweptDiskSolid>()) {
ProcessSweptDiskSolid(*disk,meshtmp,conv);
}
else if(const IfcManifoldSolidBrep* brep = geo.ToPtr<IfcManifoldSolidBrep>()) {
ProcessConnectedFaceSet(brep->Outer,meshtmp,conv);
}