- Fixed a bug in FindInvalidData causing some animation channels to be lost

- Added Q3D loader. Seems to work quite well with Quick 3D 4.0
- Updated makefile, fixed GCC compilation error cause of packed matrix fields

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@214 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-11-01 15:14:00 +00:00
parent c7e6fe3d73
commit daae32d62f
13 changed files with 760 additions and 26 deletions

View File

@@ -122,9 +122,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BUILD_NO_IRR_IMPORTER
# include "IRRLoader.h"
#endif
//#ifndef AI_BUILD_NO_Q3D_IMPORTER
//# include "Q3DLoader.h"
//#endif
#ifndef AI_BUILD_NO_Q3D_IMPORTER
# include "Q3DLoader.h"
#endif
// PostProcess-Steps
@@ -278,9 +278,9 @@ Importer::Importer() :
#if (!defined AI_BUILD_NO_IRR_IMPORTER)
mImporter.push_back( new IRRImporter());
#endif
//#if (!defined AI_BUILD_NO_Q3D_IMPORTER)
// mImporter.push_back( new Q3DImporter());
//#endif
#if (!defined AI_BUILD_NO_Q3D_IMPORTER)
mImporter.push_back( new Q3DImporter());
#endif
// add an instance of each post processing step here in the order
// of sequence it is executed. steps that are added here are not validated -