- ASE loader alpha

- MDL loader stable
- 3ds bugfixes,
- API extensions
- New viewer features - WIP
- Support for C

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@11 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-05-09 17:24:28 +00:00
parent 14abdcbbed
commit db9c5fef2b
116 changed files with 13324 additions and 1894 deletions

View File

@@ -260,7 +260,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
// Copy all stored vertices, normals and so on
pMesh->mNumVertices = pModel->m_Vertices.size();
pMesh->mVertices = new aiVector3D_t[pMesh->mNumVertices];
pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
for (size_t index=0; index < pModel->m_Vertices.size(); index++)
{
pMesh->mVertices[ index ] = *pModel->m_Vertices[ index ];
@@ -268,7 +268,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
if (!pModel->m_Normals.empty())
{
pMesh->mNormals = new aiVector3D_t[pModel->m_Normals.size()];
pMesh->mNormals = new aiVector3D[pModel->m_Normals.size()];
for (size_t index = 0; index < pModel->m_Normals.size(); index++)
{
pMesh->mNormals[ index ] = *pModel->m_Normals[ index ];