diff --git a/code/glTF2Exporter.cpp b/code/glTF2Exporter.cpp index a3940e9ea..aa7d5224a 100644 --- a/code/glTF2Exporter.cpp +++ b/code/glTF2Exporter.cpp @@ -424,20 +424,11 @@ void glTF2Exporter::ExportMaterials() mat->Get(AI_MATKEY_TWOSIDED, m->doubleSided); mat->Get(AI_MATKEY_GLTF_ALPHACUTOFF, m->alphaCutoff); - bool foundAlphaMode = false; - for (size_t i = 0; i < mat->mNumProperties; ++i) { - aiMaterialProperty *prop = mat->mProperties[i]; - if (prop->mKey != aiString("$mat.gltf.alphaMode")) - continue; + aiString alphaMode; - std::string alphaMode; - for (size_t c = 0; c < prop->mDataLength; ++c) - alphaMode += prop->mData[c]; - m->alphaMode = alphaMode; - foundAlphaMode = true; - } - - if (!foundAlphaMode) { + if (mat->Get(AI_MATKEY_GLTF_ALPHAMODE, alphaMode) == AI_SUCCESS) { + m->alphaMode = alphaMode.C_Str(); + } else { float opacity; if (mat->Get(AI_MATKEY_OPACITY, opacity) == AI_SUCCESS) { diff --git a/code/glTF2Importer.cpp b/code/glTF2Importer.cpp index 6de482981..0c0b13bdb 100644 --- a/code/glTF2Importer.cpp +++ b/code/glTF2Importer.cpp @@ -239,7 +239,9 @@ void glTF2Importer::ImportMaterials(glTF2::Asset& r) SetMaterialColorProperty(r, mat.emissiveFactor, aimat, AI_MATKEY_COLOR_EMISSIVE); aimat->AddProperty(&mat.doubleSided, 1, AI_MATKEY_TWOSIDED); - aimat->AddProperty(&mat.alphaMode, 1, AI_MATKEY_GLTF_ALPHAMODE); + + aiString alphaMode(mat.alphaMode); + aimat->AddProperty(&alphaMode, AI_MATKEY_GLTF_ALPHAMODE); aimat->AddProperty(&mat.alphaCutoff, 1, AI_MATKEY_GLTF_ALPHACUTOFF); //pbrSpecularGlossiness