Merge branch 'master' into develop_kimkulling
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@@ -117,6 +117,7 @@ bool D3MFExporter::exportArchive( const char *file ) {
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if ( nullptr == m_zipArchive ) {
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return false;
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}
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ok |= exportContentTypes();
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ok |= export3DModel();
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ok |= exportRelations();
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@@ -181,6 +182,8 @@ bool D3MFExporter::export3DModel() {
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mModelOutput << "<" << XmlTag::resources << ">";
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mModelOutput << std::endl;
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writeMetaData();
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writeBaseMaterials();
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writeObjects();
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@@ -209,6 +212,29 @@ void D3MFExporter::writeHeader() {
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mModelOutput << std::endl;
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}
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void D3MFExporter::writeMetaData() {
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if ( nullptr == mScene->mMetaData ) {
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return;
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}
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const unsigned int numMetaEntries( mScene->mMetaData->mNumProperties );
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if ( 0 == numMetaEntries ) {
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return;
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}
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const aiString *key;
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const aiMetadataEntry *entry(nullptr);
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for ( size_t i = 0; i < numMetaEntries; ++i ) {
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mScene->mMetaData->Get( i, key, entry );
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std::string k( key->C_Str() );
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aiString value;
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mScene->mMetaData->Get( k, value );
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mModelOutput << "<" << XmlTag::meta << " " << XmlTag::meta_name << "=\"" << key->C_Str() << "\">";
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mModelOutput << value.C_Str();
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mModelOutput << "</" << XmlTag::meta << ">" << std::endl;
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}
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}
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void D3MFExporter::writeBaseMaterials() {
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mModelOutput << "<basematerials id=\"1\">\n";
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std::string strName, hexDiffuseColor , tmp;
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