C++11-combat: replace more std::to_string by assimp-specific to_string

This commit is contained in:
Kim Kulling
2016-10-15 21:25:16 +02:00
parent b90669c45e
commit e0dde73018
7 changed files with 99 additions and 78 deletions

View File

@@ -175,7 +175,7 @@ void X3DImporter::Postprocess_BuildLight(const CX3DImporter_NodeElement& pNodeEl
break;
default:
throw DeadlyImportError("Postprocess_BuildLight. Unknown type of light: " + std::to_string(pNodeElement.Type) + ".");
throw DeadlyImportError("Postprocess_BuildLight. Unknown type of light: " + to_string(pNodeElement.Type) + ".");
}
pSceneLightList.push_back(new_light);
@@ -364,7 +364,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Coordinate)
{} // skip because already read when mesh created.
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of IndexedLineSet: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of IndexedLineSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.