Use verbose debug logging in certain places

This commit is contained in:
Malcolm Tyrrell
2020-05-15 12:59:48 +01:00
parent 5e0136d737
commit e11d78596f
10 changed files with 18 additions and 18 deletions

View File

@@ -225,7 +225,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
q.mTime = 0.;
q.mValue = rotation;
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
} else {
ai_assert(channel->mRotationKeys);
}
@@ -240,7 +240,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
q.mTime = 0.;
q.mValue = scaling;
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
} else {
ai_assert(channel->mScalingKeys);
}
@@ -255,7 +255,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
q.mTime = 0.;
q.mValue = position;
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy position track has been generated");
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Dummy position track has been generated");
} else {
ai_assert(channel->mPositionKeys);
}
@@ -264,7 +264,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
}
if (anim->mDuration == -1.) {
ASSIMP_LOG_DEBUG("ScenePreprocessor: Setting animation duration");
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Setting animation duration");
anim->mDuration = last - std::min( first, 0. );
}
}