Use verbose debug logging in certain places

This commit is contained in:
Malcolm Tyrrell
2020-05-15 12:59:48 +01:00
parent 5e0136d737
commit e11d78596f
10 changed files with 18 additions and 18 deletions

View File

@@ -289,7 +289,7 @@ evil_jump_outside:
if (!mesh->mNumFaces) {
//The whole mesh consists of degenerated faces
//signal upward, that this mesh should be deleted.
ASSIMP_LOG_DEBUG("FindDegeneratesProcess removed a mesh full of degenerated primitives");
ASSIMP_LOG_VERBOSE_DEBUG("FindDegeneratesProcess removed a mesh full of degenerated primitives");
return true;
}
}