Use verbose debug logging in certain places

This commit is contained in:
Malcolm Tyrrell
2020-05-15 12:59:48 +01:00
parent 5e0136d737
commit e11d78596f
10 changed files with 18 additions and 18 deletions

View File

@@ -122,7 +122,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
// Keep this material even if no mesh references it
abReferenced[i] = true;
ASSIMP_LOG_DEBUG_F( "Found positive match in exclusion list: \'", name.data, "\'");
ASSIMP_LOG_VERBOSE_DEBUG_F( "Found positive match in exclusion list: \'", name.data, "\'");
}
}
}