From e27204c27a8e8d9aef1a76ad20604e38d50af8bc Mon Sep 17 00:00:00 2001 From: Alexelnet Date: Tue, 1 Apr 2025 15:07:04 +0200 Subject: [PATCH] Renamed and inlined hasSkeletons() to HasSkeletons() to match the other Has*() methods. (#6072) --- include/assimp/scene.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/include/assimp/scene.h b/include/assimp/scene.h index d6a754494..ed7eb3859 100644 --- a/include/assimp/scene.h +++ b/include/assimp/scene.h @@ -421,7 +421,8 @@ struct ASSIMP_API aiScene { return mAnimations != nullptr && mNumAnimations > 0; } - bool hasSkeletons() const { + //! Check whether the scene contains skeletons + inline bool HasSkeletons() const { return mSkeletons != nullptr && mNumSkeletons > 0; }