manual IFC merge, forgot some points
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1030 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -259,18 +259,12 @@ struct TempMesh
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aiVector3D vmin,vmax;
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ArrayBounds(&*base, cnt ,vmin,vmax);
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<<<<<<< HEAD
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const float epsilon = (vmax-vmin).SquareLength() / 1e9f, dotepsilon = 1e-7;
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//// look for vertices that lie directly on the line between their predecessor and their
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//// successor and replace them with either of them.
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=======
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const float epsilon = (vmax-vmin).SquareLength() / 1e9f;
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//// look for vertices that lie directly on the line between their predecessor and their
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//// successor and replace them with either of them.
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//const float dotepsilon = 1e-7;
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>>>>>>> 320a7a7a7e0422e4d8d9c2a22b74cb48f74b14ce
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//for(size_t i = 0; i < cnt; ++i) {
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// aiVector3D& v1 = *(base+i), &v0 = *(base+(i?i-1:cnt-1)), &v2 = *(base+(i+1)%cnt);
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// const aiVector3D& d0 = (v1-v0), &d1 = (v2-v1);
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@@ -1154,28 +1148,20 @@ next_loop:
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void ProcessConnectedFaceSet(const IFC::IfcConnectedFaceSet& fset, TempMesh& result, ConversionData& conv)
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{
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BOOST_FOREACH(const IFC::IfcFace& face, fset.CfsFaces) {
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<<<<<<< HEAD
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size_t ob = -1, cnt = 0;
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=======
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// size_t ob = -1, cnt = 0;
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>>>>>>> 320a7a7a7e0422e4d8d9c2a22b74cb48f74b14ce
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TempMesh meshout;
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BOOST_FOREACH(const IFC::IfcFaceBound& bound, face.Bounds) {
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// XXX implement proper merging for polygonal loops
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if(const IFC::IfcPolyLoop* const polyloop = bound.Bound->ToPtr<IFC::IfcPolyLoop>()) {
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if(ProcessPolyloop(*polyloop, meshout,conv)) {
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<<<<<<< HEAD
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if(bound.ToPtr<IFC::IfcFaceOuterBound>()) {
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ob = cnt;
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}
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++cnt;
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=======
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// if(bound.ToPtr<IFC::IfcFaceOuterBound>()) {
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// ob = cnt;
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// }
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// ++cnt;
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>>>>>>> 320a7a7a7e0422e4d8d9c2a22b74cb48f74b14ce
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//if(bound.ToPtr<IFC::IfcFaceOuterBound>()) {
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// ob = cnt;
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//}
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//++cnt;
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}
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}
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else {
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@@ -1654,11 +1640,8 @@ void InsertWindowContours(const std::vector< BoundingBox >& bbs,const std::vecto
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}
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if (hit) {
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<<<<<<< HEAD
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if (last_hit != -1) {
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=======
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if (last_hit != (size_t)-1) {
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>>>>>>> 320a7a7a7e0422e4d8d9c2a22b74cb48f74b14ce
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const size_t old = curmesh.verts.size();
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size_t cnt = last_hit > n ? size-(last_hit-n) : n-last_hit;
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for(size_t a = last_hit, e = 0; e <= cnt; a=(a+1)%size, ++e) {
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@@ -1750,11 +1733,9 @@ bool TryAddOpenings_Quadrulate(const std::vector<TempOpening>& openings,const st
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continue;
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}
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<<<<<<< HEAD
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const aiVector3D diff = t.extrusionDir;
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=======
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// const aiVector3D diff = t.extrusionDir;
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>>>>>>> 320a7a7a7e0422e4d8d9c2a22b74cb48f74b14ce
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const std::vector<aiVector3D>& va = t.profileMesh->verts;
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if(va.size() <= 2) {
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continue;
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