ASE: Explicitly pass "UNNAMED" as default bone name

This commit is contained in:
Turo Lamminen
2018-01-27 17:42:36 +02:00
parent 3f377e11f5
commit e75f7a5964

View File

@@ -1553,7 +1553,7 @@ void Parser::ParseLV3MeshWeightsBlock(ASE::Mesh& mesh)
void Parser::ParseLV4MeshBones(unsigned int iNumBones,ASE::Mesh& mesh)
{
AI_ASE_PARSER_INIT();
mesh.mBones.resize(iNumBones);
mesh.mBones.resize(iNumBones, Bone("UNNAMED"));
while (true)
{
if ('*' == *filePtr)