clean all warnings for vs-2019
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@@ -347,20 +347,19 @@ void glTFExporter::GetMatColorOrTex(const aiMaterial* mat, glTF::TexProperty& pr
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prop.texture->source = mAsset->images.Create(imgId);
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if (path[0] == '*') { // embedded
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aiTexture* tex = mScene->mTextures[atoi(&path[1])];
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aiTexture* curTex = mScene->mTextures[atoi(&path[1])];
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prop.texture->source->name = tex->mFilename.C_Str();
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prop.texture->source->name = curTex->mFilename.C_Str();
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uint8_t* data = reinterpret_cast<uint8_t*>(tex->pcData);
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prop.texture->source->SetData(data, tex->mWidth, *mAsset);
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uint8_t *data = reinterpret_cast<uint8_t *>(curTex->pcData);
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prop.texture->source->SetData(data, curTex->mWidth, *mAsset);
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if (tex->achFormatHint[0]) {
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if (curTex->achFormatHint[0]) {
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std::string mimeType = "image/";
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mimeType += (memcmp(tex->achFormatHint, "jpg", 3) == 0) ? "jpeg" : tex->achFormatHint;
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mimeType += (memcmp(curTex->achFormatHint, "jpg", 3) == 0) ? "jpeg" : curTex->achFormatHint;
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prop.texture->source->mimeType = mimeType;
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}
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}
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else {
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} else {
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prop.texture->source->uri = path;
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}
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@@ -993,7 +992,7 @@ void glTFExporter::ExportAnimations()
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for (unsigned int j = 0; j < 3; ++j) {
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std::string channelType;
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int channelSize;
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int channelSize=0;
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switch (j) {
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case 0:
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channelType = "rotation";
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