Manually fix up 100 more instances where it should be defaulted
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@@ -73,9 +73,7 @@ SpatialSort::SpatialSort() :
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// ------------------------------------------------------------------------------------------------
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// Destructor
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SpatialSort::~SpatialSort() {
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// empty
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}
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SpatialSort::~SpatialSort() = default;
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// ------------------------------------------------------------------------------------------------
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void SpatialSort::Fill(const aiVector3D *pPositions, unsigned int pNumPositions,
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