Manually fix up 100 more instances where it should be defaulted
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@@ -56,9 +56,7 @@ SplitLargeMeshesProcess_Triangle::SplitLargeMeshesProcess_Triangle() {
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}
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// ------------------------------------------------------------------------------------------------
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SplitLargeMeshesProcess_Triangle::~SplitLargeMeshesProcess_Triangle() {
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// nothing to do here
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}
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SplitLargeMeshesProcess_Triangle::~SplitLargeMeshesProcess_Triangle() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the processing step is present in the given flag field.
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@@ -332,9 +330,7 @@ SplitLargeMeshesProcess_Vertex::SplitLargeMeshesProcess_Vertex() {
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}
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// ------------------------------------------------------------------------------------------------
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SplitLargeMeshesProcess_Vertex::~SplitLargeMeshesProcess_Vertex() {
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// nothing to do here
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}
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SplitLargeMeshesProcess_Vertex::~SplitLargeMeshesProcess_Vertex() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the processing step is present in the given flag field.
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