Manually fix up 100 more instances where it should be defaulted
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@@ -64,10 +64,7 @@ TextureTransformStep::TextureTransformStep() :
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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TextureTransformStep::~TextureTransformStep()
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{
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// nothing to do here
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}
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TextureTransformStep::~TextureTransformStep() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the processing step is present in the given flag field.
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