- templatize math library. All standard math classes (i.e. aiMatrix4x4) have been replaced by templates which are usually named like the old type with a 't' postfix. For compatibility, typedefs to replace the old types exist. For the C interface, these still map to raw structures.

While principally backwards-compatible, this is still a breaking change since I also changed some method signatures (i.e. aiVector3t<TReal>(TReal) is now explicit). Normal users should not be affected, though.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1129 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2012-02-02 02:06:08 +00:00
parent 418c1bfbe0
commit ea3f655c57
20 changed files with 1189 additions and 733 deletions

View File

@@ -160,8 +160,8 @@ bool CalcTangentsProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
{
register unsigned int idx = face.mIndices[i];
vertexDone [idx] = true;
meshTang [idx] = qnan;
meshBitang [idx] = qnan;
meshTang [idx] = aiVector3D(qnan);
meshBitang [idx] = aiVector3D(qnan);
}
continue;