Merge branch 'master' into verboseLogging
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@@ -124,7 +124,7 @@ void FindInvalidDataProcess::Execute(aiScene *pScene) {
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if (2 == result) {
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// remove this mesh
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delete pScene->mMeshes[a];
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AI_DEBUG_INVALIDATE_PTR(pScene->mMeshes[a]);
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pScene->mMeshes[a] = NULL;
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meshMapping[a] = UINT_MAX;
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continue;
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