diff --git a/code/SplitLargeMeshes.cpp b/code/SplitLargeMeshes.cpp index 3b127d6b9..5cd3afe48 100644 --- a/code/SplitLargeMeshes.cpp +++ b/code/SplitLargeMeshes.cpp @@ -356,7 +356,7 @@ void SplitLargeMeshesProcess_Vertex::Execute( aiScene* pScene) { //Check for point cloud first, //Do not process point cloud, splitMesh works only with faces data for (unsigned int a = 0; a < pScene->mNumMeshes; a++) { - if ((pScene->mMeshes[a]->mPrimitiveTypes == aiPrimitiveType_POINT)) { + if ( pScene->mMeshes[a]->mPrimitiveTypes == aiPrimitiveType_POINT ) { return; } }