Back PretransformVertice Change
Fix Node Name in XFileExport
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@@ -80,7 +80,7 @@ protected:
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void WriteNode( aiNode* pNode );
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/// write a mesh entry of the scene
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void WriteMesh(const aiMesh* mesh);
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void WriteMesh( aiMesh* mesh);
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/// Enters a new xml element, which increases the indentation
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void PushTag() { startstr.append( " "); }
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@@ -94,6 +94,9 @@ public:
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protected:
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/// normalize the name to be accepted by xfile readers
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std::string toXFileString(aiString &name);
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/// hold the properties pointer
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const ExportProperties* mProperties;
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