From eef03c1f175e5d8e8e6a9796cd2f546a457c04be Mon Sep 17 00:00:00 2001 From: "Max Vollmer (Microsoft Havok)" <60260460+ms-maxvollmer@users.noreply.github.com> Date: Wed, 24 Feb 2021 14:28:18 +0000 Subject: [PATCH] Improved warnings --- code/AssetLib/glTF2/glTF2Importer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/AssetLib/glTF2/glTF2Importer.cpp b/code/AssetLib/glTF2/glTF2Importer.cpp index fb91d8ac3..78ee446e2 100644 --- a/code/AssetLib/glTF2/glTF2Importer.cpp +++ b/code/AssetLib/glTF2/glTF2Importer.cpp @@ -453,14 +453,14 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) { if (attr.normal.size() > 0 && attr.normal[0]) { if (attr.normal[0]->count != aim->mNumVertices) { - DefaultLogger::get()->warn("Normal count in mesh \"" + mesh.name + "\" does not match the vertex count"); + DefaultLogger::get()->warn("Normal count in mesh \"" + mesh.name + "\" does not match the vertex count, normals ignored."); } else { attr.normal[0]->ExtractData(aim->mNormals); // only extract tangents if normals are present if (attr.tangent.size() > 0 && attr.tangent[0]) { if (attr.tangent[0]->count != aim->mNumVertices) { - DefaultLogger::get()->warn("Tangent count in mesh \"" + mesh.name + "\" does not match the vertex count"); + DefaultLogger::get()->warn("Tangent count in mesh \"" + mesh.name + "\" does not match the vertex count, tangents ignored."); } else { // generate bitangents from normals and tangents according to spec Tangent *tangents = nullptr;