- fbx: Objects now carry their ID.
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@@ -58,8 +58,8 @@ namespace FBX {
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using namespace Util;
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// ------------------------------------------------------------------------------------------------
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MeshGeometry::MeshGeometry(const Element& element, const std::string& name, const ImportSettings& settings)
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: Geometry(element,name)
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MeshGeometry::MeshGeometry(uint64_t id, const Element& element, const std::string& name, const ImportSettings& settings)
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: Geometry(id, element,name)
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{
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const Scope* sc = element.Compound();
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if (!sc) {
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