BlenderDNA.h:
* Fix rethrow that would crash the program. * QUESTION: am I throwing the right exception here. COBLoader: * catch exception by const ref * fix equality checks using strncmp taht weren't actually checking equality FBXMaterial: Catch exception by const ref (+ Debug log that it's done so) FBXConverter: Rename local variables to avoid shadowing parameter ImageExtractor: Remove duplicated/unreachable code FBXConverter: Another shadowed variable fix MD5Loader: 2 shadowed variables IRRLoader: shadowed parameter StepFileReader.cpp: Shadowed parameter IRRLoader: remove empty else statement STLExporter: Throw error instead of silently ignoring unimplemented option Misc empty blocks removed or debug logging added
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@@ -555,8 +555,6 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
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mesh->mNormals[n].z);
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}
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}
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else {
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}
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ioprintf(io,"\t\t</Normals>\n");
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}
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