Merge branch 'master' into ColladaSubmeshFix

This commit is contained in:
Kim Kulling
2021-01-29 22:11:07 +01:00
committed by GitHub
26 changed files with 90 additions and 374 deletions
@@ -329,8 +329,8 @@ void AMFImporter::Postprocess_AddMetadata(const AMFMetaDataArray &metadataList,
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
size_t meta_idx(0);
for (const AMFMetadata &metadata : metadataList) {
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
for (const AMFMetadata *metadata : metadataList) {
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata->Type, aiString(metadata->Value));
}
}
+52 -86
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@@ -54,18 +54,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ByteSwapper.h>
#include <assimp/ParsingUtils.h>
#include <algorithm> // std::transform
#include "FBXUtil.h"
namespace Assimp {
namespace FBX {
using namespace Util;
using namespace Util;
// ------------------------------------------------------------------------------------------------
Material::Material(uint64_t id, const Element& element, const Document& doc, const std::string& name)
: Object(id,element,name)
{
Material::Material(uint64_t id, const Element& element, const Document& doc, const std::string& name) :
Object(id,element,name) {
const Scope& sc = GetRequiredScope(element);
const Element* const ShadingModel = sc["ShadingModel"];
@@ -77,23 +75,21 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
if(ShadingModel) {
shading = ParseTokenAsString(GetRequiredToken(*ShadingModel,0));
}
else {
} else {
DOMWarning("shading mode not specified, assuming phong",&element);
shading = "phong";
}
std::string templateName;
// lower-case shading because Blender (for example) writes "Phong"
std::transform(shading.data(), shading.data() + shading.size(), std::addressof(shading[0]), Assimp::ToLower<char>);
for (size_t i = 0; i < shading.length(); ++i) {
shading[i] = static_cast<char>(tolower(shading[i]));
}
std::string templateName;
if(shading == "phong") {
templateName = "Material.FbxSurfacePhong";
}
else if(shading == "lambert") {
} else if(shading == "lambert") {
templateName = "Material.FbxSurfaceLambert";
}
else {
} else {
DOMWarning("shading mode not recognized: " + shading,&element);
}
@@ -102,20 +98,19 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
// resolve texture links
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
for(const Connection* con : conns) {
// texture link to properties, not objects
if (!con->PropertyName().length()) {
if ( 0 == con->PropertyName().length()) {
continue;
}
const Object* const ob = con->SourceObject();
if(!ob) {
if(nullptr == ob) {
DOMWarning("failed to read source object for texture link, ignoring",&element);
continue;
}
const Texture* const tex = dynamic_cast<const Texture*>(ob);
if(!tex) {
if(nullptr == tex) {
const LayeredTexture* const layeredTexture = dynamic_cast<const LayeredTexture*>(ob);
if(!layeredTexture) {
DOMWarning("source object for texture link is not a texture or layered texture, ignoring",&element);
@@ -128,9 +123,7 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
layeredTextures[prop] = layeredTexture;
((LayeredTexture*)layeredTexture)->fillTexture(doc);
}
else
{
} else {
const std::string& prop = con->PropertyName();
if (textures.find(prop) != textures.end()) {
DOMWarning("duplicate texture link: " + prop,&element);
@@ -138,23 +131,20 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
textures[prop] = tex;
}
}
}
// ------------------------------------------------------------------------------------------------
Material::~Material()
{
Material::~Material() {
// empty
}
// ------------------------------------------------------------------------------------------------
Texture::Texture(uint64_t id, const Element& element, const Document& doc, const std::string& name)
: Object(id,element,name)
, uvScaling(1.0f,1.0f)
, media(0)
{
Texture::Texture(uint64_t id, const Element& element, const Document& doc, const std::string& name) :
Object(id,element,name),
uvScaling(1.0f,1.0f),
media(0) {
const Scope& sc = GetRequiredScope(element);
const Element* const Type = sc["Type"];
@@ -194,8 +184,7 @@ Texture::Texture(uint64_t id, const Element& element, const Document& doc, const
crop[1] = ParseTokenAsInt(GetRequiredToken(*Cropping,1));
crop[2] = ParseTokenAsInt(GetRequiredToken(*Cropping,2));
crop[3] = ParseTokenAsInt(GetRequiredToken(*Cropping,3));
}
else {
} else {
// vc8 doesn't support the crop() syntax in initialization lists
// (and vc9 WARNS about the new (i.e. compliant) behaviour).
crop[0] = crop[1] = crop[2] = crop[3] = 0;
@@ -226,7 +215,7 @@ Texture::Texture(uint64_t id, const Element& element, const Document& doc, const
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
for(const Connection* con : conns) {
const Object* const ob = con->SourceObject();
if(!ob) {
if (nullptr == ob) {
DOMWarning("failed to read source object for texture link, ignoring",&element);
continue;
}
@@ -240,46 +229,38 @@ Texture::Texture(uint64_t id, const Element& element, const Document& doc, const
}
Texture::~Texture()
{
Texture::~Texture() {
// empty
}
LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Document& /*doc*/, const std::string& name)
: Object(id,element,name)
,blendMode(BlendMode_Modulate)
,alpha(1)
{
LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Document& /*doc*/, const std::string& name) :
Object(id,element,name),
blendMode(BlendMode_Modulate),
alpha(1) {
const Scope& sc = GetRequiredScope(element);
const Element* const BlendModes = sc["BlendModes"];
const Element* const Alphas = sc["Alphas"];
if(BlendModes!=0)
{
if (nullptr != BlendModes) {
blendMode = (BlendMode)ParseTokenAsInt(GetRequiredToken(*BlendModes,0));
}
if(Alphas!=0)
{
if (nullptr != Alphas) {
alpha = ParseTokenAsFloat(GetRequiredToken(*Alphas,0));
}
}
LayeredTexture::~LayeredTexture()
{
LayeredTexture::~LayeredTexture() {
// empty
}
void LayeredTexture::fillTexture(const Document& doc)
{
void LayeredTexture::fillTexture(const Document& doc) {
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
for(size_t i = 0; i < conns.size();++i)
{
for(size_t i = 0; i < conns.size();++i) {
const Connection* con = conns.at(i);
const Object* const ob = con->SourceObject();
if(!ob) {
if (nullptr == ob) {
DOMWarning("failed to read source object for texture link, ignoring",&element);
continue;
}
@@ -290,13 +271,11 @@ void LayeredTexture::fillTexture(const Document& doc)
}
}
// ------------------------------------------------------------------------------------------------
Video::Video(uint64_t id, const Element& element, const Document& doc, const std::string& name)
: Object(id,element,name)
, contentLength(0)
, content(0)
{
Video::Video(uint64_t id, const Element& element, const Document& doc, const std::string& name) :
Object(id,element,name),
contentLength(0),
content(0) {
const Scope& sc = GetRequiredScope(element);
const Element* const Type = sc["Type"];
@@ -324,52 +303,43 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
if (!token.IsBinary()) {
if (*data != '"') {
DOMError("embedded content is not surrounded by quotation marks", &element);
}
else {
} else {
size_t targetLength = 0;
auto numTokens = Content->Tokens().size();
// First time compute size (it could be large like 64Gb and it is good to allocate it once)
for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
{
for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx) {
const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
const char* base64data = dataToken.begin() + 1;
const size_t outLength = Util::ComputeDecodedSizeBase64(base64data, tokenLength);
if (outLength == 0)
{
if (outLength == 0) {
DOMError("Corrupted embedded content found", &element);
}
targetLength += outLength;
}
if (targetLength == 0)
{
if (targetLength == 0) {
DOMError("Corrupted embedded content found", &element);
}
content = new uint8_t[targetLength];
contentLength = static_cast<uint64_t>(targetLength);
size_t dst_offset = 0;
for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
{
for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx) {
const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
const char* base64data = dataToken.begin() + 1;
dst_offset += Util::DecodeBase64(base64data, tokenLength, content + dst_offset, targetLength - dst_offset);
}
if (targetLength != dst_offset)
{
if (targetLength != dst_offset) {
delete[] content;
contentLength = 0;
DOMError("Corrupted embedded content found", &element);
}
}
}
else if (static_cast<size_t>(token.end() - data) < 5) {
} else if (static_cast<size_t>(token.end() - data) < 5) {
DOMError("binary data array is too short, need five (5) bytes for type signature and element count", &element);
}
else if (*data != 'R') {
} else if (*data != 'R') {
DOMWarning("video content is not raw binary data, ignoring", &element);
}
else {
} else {
// read number of elements
uint32_t len = 0;
::memcpy(&len, data + 1, sizeof(len));
@@ -380,8 +350,7 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
content = new uint8_t[len];
::memcpy(content, data + 5, len);
}
} catch (const runtime_error& runtimeError)
{
} catch (const runtime_error& runtimeError) {
//we don't need the content data for contents that has already been loaded
ASSIMP_LOG_VERBOSE_DEBUG_F("Caught exception in FBXMaterial (likely because content was already loaded): ",
runtimeError.what());
@@ -392,14 +361,11 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
}
Video::~Video()
{
if(content) {
delete[] content;
}
Video::~Video() {
delete[] content;
}
} //!FBX
} //!Assimp
#endif
#endif // ASSIMP_BUILD_NO_FBX_IMPORTER
+1 -1
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@@ -1229,7 +1229,7 @@ unsigned int glTF2Exporter::ExportNode(const aiNode* n, Ref<Node>& parent)
node->name = name;
if (!n->mTransformation.IsIdentity()) {
if (mScene->mNumAnimations > 0) {
if (mScene->mNumAnimations > 0 || (mProperties && mProperties->HasPropertyBool("GLTF2_NODE_IN_TRS"))) {
aiQuaternion quaternion;
n->mTransformation.Decompose(*reinterpret_cast<aiVector3D *>(&node->scale.value), quaternion, *reinterpret_cast<aiVector3D *>(&node->translation.value));
+1 -1
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@@ -43,7 +43,7 @@
# 3) Add libassimp using the file lists (eliminates duplication of file names between
# source groups and library command)
#
cmake_minimum_required( VERSION 3.0 )
cmake_minimum_required( VERSION 3.10 )
SET( HEADER_PATH ../include/assimp )
if(NOT ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
+1
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@@ -78,6 +78,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Profiler.h>
#include <assimp/commonMetaData.h>
#include <exception>
#include <set>
#include <memory>
#include <cctype>
+1
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@@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_IMPORTER_H
#define INCLUDED_AI_IMPORTER_H
#include <exception>
#include <map>
#include <vector>
#include <string>
@@ -844,7 +844,8 @@ void ValidateDSProcess::Validate(const aiAnimation *pAnimation,
Validate(&pMeshMorphAnim->mName);
if (!pMeshMorphAnim->mNumKeys) {
ReportError("Empty mesh morph animation channel");
ReportWarning("Empty mesh morph animation channel");
return;
}
// otherwise check whether one of the keys exceeds the total duration of the animation