BUGFIX : Fix handling of multiple materials per object definition in Obj-Loader.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@745 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
kimmi
2010-05-30 12:45:38 +00:00
parent 31ff5d27eb
commit f3310b0f36
4 changed files with 120 additions and 60 deletions

View File

@@ -50,7 +50,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/aiTypes.h"
#include "DefaultIOSystem.h"
namespace Assimp {
namespace Assimp
{
// -------------------------------------------------------------------
const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
// fix: changed that to our standard default name
@@ -78,6 +80,7 @@ ObjFileParser::ObjFileParser(std::vector<char> &Data,const std::string &strModel
}
// -------------------------------------------------------------------
// Destrcutor.
ObjFileParser::~ObjFileParser()
{
delete m_pModel->m_pDefaultMaterial;
@@ -88,12 +91,14 @@ ObjFileParser::~ObjFileParser()
}
// -------------------------------------------------------------------
// Returns a pointer to the model instance.
ObjFile::Model *ObjFileParser::GetModel() const
{
return m_pModel;
}
// -------------------------------------------------------------------
// File parsing method.
void ObjFileParser::parseFile()
{
if (m_DataIt == m_DataItEnd)
@@ -201,7 +206,6 @@ void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
size_t index = 0;
while (m_DataIt != m_DataItEnd)
{
// (Aramis) removed assertion (index<length-1) in favour of an explicit check
if (*m_DataIt == '\n' || *m_DataIt == '\r' || index == length-1)
break;
@@ -265,7 +269,6 @@ void ObjFileParser::getFace()
std::vector<unsigned int> *pTexID = new std::vector<unsigned int>;
std::vector<unsigned int> *pNormalID = new std::vector<unsigned int>;
bool hasNormal = false;
bool vt = (!m_pModel->m_TextureCoord.empty());
bool vn = (!m_pModel->m_Normals.empty());
@@ -329,7 +332,7 @@ void ObjFileParser::getFace()
++pPtr;
}
ObjFile::Face *face = new ObjFile::Face(pIndices, pNormalID, pTexID);
ObjFile::Face *face = new ObjFile::Face( pIndices, pNormalID, pTexID );
// Set active material, if one set
if (NULL != m_pModel->m_pCurrentMaterial)
@@ -339,23 +342,20 @@ void ObjFileParser::getFace()
// Create a default object, if nothing there
if ( NULL == m_pModel->m_pCurrent )
createObject("defaultobject");
// Store the new instance
m_pModel->m_pCurrent->m_Faces.push_back(face);
createObject( "defaultobject" );
// Assign face to mesh
if ( NULL == m_pModel->m_pCurrentMesh )
{
m_pModel->m_pCurrentMesh = new ObjFile::Mesh();
m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh );
createMesh();
}
// Store the face
m_pModel->m_pCurrentMesh->m_Faces.push_back( face );
m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int)face->m_pVertices->size();
m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int)face->m_pTexturCoords[0].size();
if(!m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal) {
if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal )
{
m_pModel->m_pCurrentMesh->m_hasNormals = true;
}
// Skip the rest of the line
@@ -391,6 +391,10 @@ void ObjFileParser::getMaterialDesc()
{
// Found, using detected material
m_pModel->m_pCurrentMaterial = (*it).second;
if ( needsNewMesh( strName ))
{
createMesh();
}
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strName );
}
@@ -460,11 +464,11 @@ void ObjFileParser::getNewMaterial()
return;
char *pStart = &(*m_DataIt);
std::string strMat(pStart, *m_DataIt);
std::string strMat( pStart, *m_DataIt );
while ( isSeparator( *m_DataIt ) )
m_DataIt++;
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
if (it == m_pModel->m_MaterialMap.end())
if ( it == m_pModel->m_MaterialMap.end() )
{
// Show a warning, if material was not found
DefaultLogger::get()->warn("OBJ: Unsupported material requested: " + strMat);
@@ -473,7 +477,10 @@ void ObjFileParser::getNewMaterial()
else
{
// Set new material
m_pModel->m_pCurrentMaterial = (*it).second;
if ( needsNewMesh( strMat ) )
{
createMesh();
}
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
}
@@ -514,13 +521,12 @@ void ObjFileParser::getGroupName()
std::string strGroupName(pStart, &(*m_DataIt));
// Change active group, if necessary
if (m_pModel->m_strActiveGroup != strGroupName)
if ( m_pModel->m_strActiveGroup != strGroupName )
{
// Search for already existing entry
ObjFile::Model::ConstGroupMapIt it = m_pModel->m_Groups.find(&strGroupName);
// We are mapping groups into the object structure
/// TODO: Is this the right way to do it????
createObject( strGroupName );
// New group name, creating a new entry
@@ -557,8 +563,8 @@ void ObjFileParser::getObjectName()
if (m_DataIt == m_DataItEnd)
return;
char *pStart = &(*m_DataIt);
while (!isSeparator(*m_DataIt))
m_DataIt++;
while ( !isSeparator( *m_DataIt ) )
++m_DataIt;
std::string strObjectName(pStart, &(*m_DataIt));
if (!strObjectName.empty())
@@ -588,15 +594,15 @@ void ObjFileParser::getObjectName()
// Creates a new object instance
void ObjFileParser::createObject(const std::string &strObjectName)
{
ai_assert (NULL != m_pModel);
ai_assert (!strObjectName.empty());
ai_assert( NULL != m_pModel );
ai_assert( !strObjectName.empty() );
m_pModel->m_pCurrent = new ObjFile::Object();
m_pModel->m_pCurrent = new ObjFile::Object;
m_pModel->m_pCurrent->m_strObjName = strObjectName;
m_pModel->m_Objects.push_back( m_pModel->m_pCurrent );
m_pModel->m_pCurrentMesh = new ObjFile::Mesh();
m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh );
createMesh();
if( m_pModel->m_pCurrentMaterial )
{
@@ -605,6 +611,39 @@ void ObjFileParser::createObject(const std::string &strObjectName)
m_pModel->m_pCurrentMesh->m_pMaterial = m_pModel->m_pCurrentMaterial;
}
}
// -------------------------------------------------------------------
// Creates a new mesh
void ObjFileParser::createMesh()
{
ai_assert( NULL != m_pModel );
m_pModel->m_pCurrentMesh = new ObjFile::Mesh;
m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh );
unsigned int meshId = m_pModel->m_Meshes.size()-1;
if ( NULL != m_pModel->m_pCurrent )
{
m_pModel->m_pCurrent->m_Meshes.push_back( meshId );
}
else
{
DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance.");
}
}
// -------------------------------------------------------------------
// Returns true, if a new mesh must be created.
bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
{
bool newMat = false;
int matIdx = getMaterialIndex( rMaterialName );
int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex;
if ( curMatIdx != ObjFile::Mesh::NoMaterial || curMatIdx != matIdx )
{
// New material -> only one material per mesh, so we need to create a new
// material
newMat = true;
}
return newMat;
}
// -------------------------------------------------------------------
// Shows an error in parsing process.
@@ -613,6 +652,7 @@ void ObjFileParser::reportErrorTokenInFace()
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
}
// -------------------------------------------------------------------
} // Namespace Assimp