BUGFIX : Fix handling of multiple materials per object definition in Obj-Loader.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@745 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -108,6 +108,10 @@ private:
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void getObjectName();
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/// Creates a new object.
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void createObject(const std::string &strObjectName);
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/// Creates a new mesh.
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void createMesh();
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/// Returns true, if a new mesh instance must be created.
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bool needsNewMesh( const std::string &rMaterialName );
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/// Error report in token
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void reportErrorTokenInFace();
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