Silence some uninitialized variable warnings

These are false positives but the compiler isn't smart enough to see that.
Also it might make more sense to use switch here.
This commit is contained in:
Turo Lamminen
2015-02-13 12:21:59 +02:00
parent 84a9514d4b
commit f708d0b122

View File

@@ -120,7 +120,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
* offset 2 and 3)
*/
if ((rounded = (int)info.mTranslation.x)) {
float out;
float out = 0.0f;
szTemp[0] = 0;
if (aiTextureMapMode_Wrap == info.mapU) {
// Wrap - simple take the fraction of the field
@@ -153,7 +153,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
* offset 2 and 3)
*/
if ((rounded = (int)info.mTranslation.y)) {
float out;
float out = 0.0f;
szTemp[0] = 0;
if (aiTextureMapMode_Wrap == info.mapV) {
// Wrap - simple take the fraction of the field