closes https://github.com/assimp/assimp/issues/1780: check against nullptr before accessing normal data in aiMesh instance.
This commit is contained in:
@@ -728,8 +728,10 @@ void glTF2Exporter::ExportMeshes()
|
||||
|
||||
/******************** Normals ********************/
|
||||
// Normalize all normals as the validator can emit a warning otherwise
|
||||
for (auto i = 0u; i < aim->mNumVertices; ++i) {
|
||||
aim->mNormals[i].Normalize();
|
||||
if ( nullptr != aim->mNormals) {
|
||||
for ( auto i = 0u; i < aim->mNumVertices; ++i ) {
|
||||
aim->mNormals[ i ].Normalize();
|
||||
}
|
||||
}
|
||||
|
||||
Ref<Accessor> n = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mNormals, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
|
||||
|
||||
Reference in New Issue
Block a user