From f96e3cde2d299aa1bc1fd5126d55fbc4aec5cc73 Mon Sep 17 00:00:00 2001 From: Jagoon <5785026+jagoon@users.noreply.github.com> Date: Sun, 23 May 2021 00:06:05 +0900 Subject: [PATCH] Fix transform chain is applied twice --- code/AssetLib/FBX/FBXExporter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/AssetLib/FBX/FBXExporter.cpp b/code/AssetLib/FBX/FBXExporter.cpp index b24360cd5..f7beee2e0 100644 --- a/code/AssetLib/FBX/FBXExporter.cpp +++ b/code/AssetLib/FBX/FBXExporter.cpp @@ -2638,7 +2638,7 @@ void FBXExporter::WriteModelNodes( new_node.mName = mScene->mMeshes[node->mMeshes[i]]->mName; // write model node WriteModelNode( - outstream, binary, &new_node, new_node_uid, "Mesh", transform_chain + outstream, binary, &new_node, new_node_uid, "Mesh", std::vector>() ); } }