propagating precision requirments into operations

This commit is contained in:
Chris Russ
2016-07-15 15:38:29 +10:00
parent 5adb0e899c
commit fa1d6d8c55
36 changed files with 437 additions and 411 deletions

View File

@@ -692,7 +692,7 @@ void PretransformVertices::Execute( aiScene* pScene)
aiVector3D d = max-min;
const ai_real div = std::max(d.x,std::max(d.y,d.z))*0.5;
d = min+d*0.5f;
d = min + d * (ai_real)0.5;
for (unsigned int a = 0; a < pScene->mNumMeshes; ++a) {
aiMesh* m = pScene->mMeshes[a];
for (unsigned int i = 0; i < m->mNumVertices;++i) {