Merge branch 'master' into gltf1_gltf2_split

This commit is contained in:
Max Vollmer (Microsoft Havok)
2020-07-06 09:11:06 +01:00
committed by GitHub
2 changed files with 3 additions and 2 deletions

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@@ -168,7 +168,6 @@ void ArmaturePopulate::BuildBoneStack(aiNode *,
const std::vector<aiBone *> &bones,
std::map<aiBone *, aiNode *> &bone_stack,
std::vector<aiNode *> &node_stack) {
ai_assert(scene);
ai_assert(root_node);
ai_assert(!node_stack.empty());