bugfix: Obj-importer is now able to deal with 3d-texture coordinates.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
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@@ -290,7 +290,7 @@ struct Model
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//! Active group
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std::string m_strActiveGroup;
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//! Vector with generated texture coordinates
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std::vector<aiVector2D> m_TextureCoord;
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std::vector<aiVector3D> m_TextureCoord;
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//! Current mesh instance
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Mesh *m_pCurrentMesh;
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//! Vector with stored meshes
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