3DS bugfixes; ASE bugfix (newline), PLY revert to older version, SMD is working now (partially); homepage added to SVN

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@63 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-07-10 16:49:01 +00:00
parent 600cd7a8f0
commit fc8a8b54f9
67 changed files with 8043 additions and 701 deletions

View File

@@ -41,19 +41,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of the ASE parser class */
// internal headers
#include "TextureTransform.h"
#include "ASELoader.h"
#include "MaterialSystem.h"
#include "../include/DefaultLogger.h"
#include "fast_atof.h"
// public ASSIMP headers
#include "../include/DefaultLogger.h"
#include "../include/IOStream.h"
#include "../include/IOSystem.h"
#include "../include/aiMesh.h"
#include "../include/aiScene.h"
#include "../include/aiAssert.h"
// boost headers
#include <boost/scoped_ptr.hpp>
using namespace Assimp;
@@ -134,7 +136,7 @@ bool Parser::SkipToNextToken()
// increase the line number counter if necessary
if (IsLineEnd(me))++this->iLineNumber;
else if ('*' == me || '}' == me || '{' == me)return true;
if ('*' == me || '}' == me || '{' == me)return true;
else if ('\0' == me)return false;
++this->m_szFile;