- fbx: add DOM classes for light and camera node attachments. Devise a new macro-based system to easily define dynamic fbx properties.
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@@ -104,6 +104,34 @@ CameraSwitcher::~CameraSwitcher()
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}
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// ------------------------------------------------------------------------------------------------
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Camera::Camera(uint64_t id, const Element& element, const Document& doc, const std::string& name)
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: NodeAttribute(id,element,doc,name)
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{
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}
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// ------------------------------------------------------------------------------------------------
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Camera::~Camera()
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{
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}
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// ------------------------------------------------------------------------------------------------
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Light::Light(uint64_t id, const Element& element, const Document& doc, const std::string& name)
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: NodeAttribute(id,element,doc,name)
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{
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}
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// ------------------------------------------------------------------------------------------------
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Light::~Light()
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{
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}
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}
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}
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