Kim Kulling
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45898eee55
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Refactorings: glTF cleanups (#6028)
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2025-03-05 21:37:47 +01:00 |
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Kim Kulling
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5fa7b8ceb9
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Bugfix/cosmetic code cleanup (#5947)
* Refactorings: Code cleanups
* More cosmetic changes
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Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
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2025-01-07 23:32:50 +01:00 |
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Kim Kulling
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1ce3164bc2
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Bug/evaluate matrix4x4 access (#5936)
* Add test for 3x3 matrices and 4x4 matrix access
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2024-12-23 16:33:37 +01:00 |
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Kim Kulling
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01231d0e60
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
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Kim Kulling
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4535e37fc6
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
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Kim Kulling
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50c7301a38
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Update copyrights
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2022-01-10 21:13:43 +01:00 |
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RichardTea
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ee19ce6021
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3DS Export: Add support for aiShadingMode_PBR_BRDF
Export as Phong.
If no Diffuse texture, export the PBR base color instead,
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2021-11-08 11:06:15 +00:00 |
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Kim Kulling
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9e8dbd0ca5
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Update copyrights to 2021.
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2021-02-28 12:17:54 +01:00 |
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Kim Kulling
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f8e6512a63
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Move format importer and exporter into its won folder.
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2020-05-02 15:14:38 +02:00 |
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