Commit Graph

6877 Commits

Author SHA1 Message Date
Alexandre Avenel
f053695176 Fix issue #623 PLY importer should not create faces
When the PLY file contains no faces, we should not create them.
2018-03-04 22:43:20 +01:00
Alexandre Avenel
d2547e84f5 Fix for undefined behavior when loading binary PLY
This commit fix undefined behavior reported by UBSAN when loading a binary
PLY file.
2018-03-04 22:04:31 +01:00
Tommy
701f9ccfe9 FBX Export: minor tweak to footer.
Should now be identical to those output by the FBX SDK.
2018-03-03 19:53:49 +01:00
Kim Kulling
8e7b7a0d87 Merge branch 'master' into master 2018-03-02 15:04:28 +01:00
Tommy
a58f8e1c1a FBX Export: add missing 0 value to file footer. 2018-02-28 23:38:49 +01:00
Josh Faust
f07d27eb07 Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g 2018-02-27 18:47:11 -08:00
Josh Faust
190190c1d7 Fix material index off-by-one error in some OBJ files (seen in a C4D export) 2018-02-27 14:58:04 -08:00
Kim Kulling
ef371bddd6 Merge branch 'master' into master 2018-02-27 18:34:34 +01:00
Kim Kulling
c0f04bf965 IMporter: fix lookup for tokens during inmemory imports. 2018-02-27 18:30:36 +01:00
Kim Kulling
e99dfdb050 fix cppcheck findings. 2018-02-25 21:03:09 +01:00
Tommy
9d9acf6840 FBX Export: allow export even when not in bind pose,
iff all bones have an offset matrix defined.
2018-02-25 11:45:38 +01:00
Tommy
249f1844ae FBX Export: reconstruct full skeleton for any FBX deformers. 2018-02-25 09:53:09 +01:00
Marco Di Benedetto
72e9f3ecb9 fixed embedded texture reading. 2018-02-24 18:47:43 +01:00
Marco Di Benedetto
138b990d0a added missing install of pbrmaterial.h 2018-02-24 17:57:42 +01:00
Marco Di Benedetto
4b7cd97fea added support for embedded textures defined with buffer views. 2018-02-24 17:44:40 +01:00
Marco Di Benedetto
b0ac2d9daf Merge https://github.com/assimp/assimp 2018-02-24 17:06:12 +01:00
Tommy
a9d70b2dbc FBX Import: properly delete inverse geotrans nodes when not using them. 2018-02-24 09:37:36 +01:00
Tommy
c18a07e47f FBX Import: Properly clean up post_nodes_chain in case of exception. 2018-02-24 08:43:36 +01:00
Tommy
b91976eead FBX Export: handle newly-added geometric transform inverse nodes.
This also tidies up the imported node structure a little,
by not adding the inverse nodes if there are no child nodes.
2018-02-24 08:42:05 +01:00
Kim Kulling
5e4b2b898f Merge branch 'master' into fbx_export_squashed 2018-02-23 23:33:43 +01:00
Kim Kulling
375dd4c179 Update D3MFImporter.cpp
Fix order of init list.
2018-02-23 20:34:34 +01:00
Kim Kulling
437ae0c839 Merge branch 'master' into 3mf_basematerial_support 2018-02-23 18:29:54 +01:00
Kim Kulling
606a28dbe8 Merge branch 'master' into develop_kimkulling 2018-02-23 17:54:58 +01:00
Kim Kulling
1d901f075c 3mf-importer: fix parsing of base-material color. 2018-02-23 17:49:29 +01:00
Tommy
f847d4817d FBX Export: fix logic for determining if scale transformation is identity.
Previously it was comparing scale.SquareLength() to 1.0.
2018-02-21 15:29:59 +01:00
Tommy
c1f353f6c7 FBX Export: Geometric transformations always create transformation chain.
In combination with fb213e4b, this fixes #1112.
2018-02-21 14:15:03 +01:00
Kim Kulling
50b6c63594 Merge branch 'master' into develop_kimkulling 2018-02-21 13:31:32 +01:00
Kim Kulling
22dbb6c2d2 Update FileSystemFilter.h
- Fix typo.
-test in public metod against invalid parameters
2018-02-21 13:10:51 +01:00
Tommy
fb213e4bac FBX Importer: apply inverse of geometric transform to child nodes. 2018-02-21 12:45:09 +01:00
Kim Kulling
7cd1a66c8b Use correct lookup. 2018-02-20 22:08:40 +01:00
Kim Kulling
a92dbabc25 Update FileSystemFilter.h
Fix missing save.
2018-02-20 16:36:55 +01:00
Kim Kulling
7c33d932e3 Merge branch 'master' into master 2018-02-20 10:40:04 +01:00
Kim Kulling
d49c5b6ecf Merge branch 'master' into fix-paint3d-vertexcolor 2018-02-20 09:23:53 +01:00
Kim Kulling
a84604f566 Merge branch 'master' into develop_kimkulling 2018-02-20 09:04:11 +01:00
Kim Kulling
f0ccff70a4 Update FileSystemFilter.h
Fix review findings
2018-02-20 09:03:18 +01:00
Kim Kulling
5f4539db28 Merge branch 'master' into issue_1773 2018-02-19 22:55:11 +01:00
Kim Kulling
b9a34dbc50 Merge branch 'master' into globalscale-registry 2018-02-19 20:19:17 +01:00
Kim Kulling
f78f273916 Merge branch 'master' into issue_1773 2018-02-19 15:54:46 +01:00
Tommy
1de9b3232a Silence a clang warning. 2018-02-19 15:04:46 +01:00
Tommy
95f66f84ef Remove constexpr for MSVC. 2018-02-19 14:33:40 +01:00
Tommy
242b5d5874 Initial FBX Export Support, sponsored by MyDidimo (mydidimo.com).
Supports:
 * mesh data with normals and uvs
 * lambert and phong materials
 * file textures
 * bones / skeletons
 * skinning

Does not yet support:
 * animations
 * cameras
 * lights
 * embedded textures
2018-02-19 13:53:55 +01:00
Kim Kulling
219702597f Merge branch 'master' into develop_kimkulling 2018-02-19 11:47:41 +01:00
Kim Kulling
8950504cf0 Fix import of materials. 2018-02-18 21:30:23 +01:00
Giuseppe Barbieri
58436068e7 Update BlenderScene.cpp 2018-02-16 22:16:10 +01:00
Kim Kulling
1b53c26943 Merge branch 'master' into globalscale-registry 2018-02-15 18:04:38 +01:00
Martin Buchner
a7587cb526 Merge branch 'master' into issue_1773 2018-02-15 15:31:41 +01:00
Kim Kulling
ccbcaa2ee8 fix some static-analysis findings. 2018-02-13 20:36:22 +01:00
Kim Kulling
cdfe33e3f2 Merge branch 'master' into pbrmaterial_h 2018-02-13 19:17:18 +01:00
Kim Kulling
4fb0e85d9d Merge branch 'master' into issue_1773 2018-02-13 14:45:14 +01:00
Sergio Acereda
9a7611a93e AI_MATKEY_GLTF_... -> assimp/pbrmaterial.h 2018-02-12 22:33:51 +01:00