Commit Graph

668 Commits

Author SHA1 Message Date
Krishty
b57ce004f8 reduced FBX string bloat
The FBX importer used two std::strings where string literals would have been sufficient.
2021-05-04 22:01:01 +02:00
Krishty
f3c18556d1 reduced OpenGEX string bloat
The OpenGEX importer defined a few global std::string constants, only to convert them back to C strings on use. This commit defines them as C strings from the beginning.

strncmp() was used to compare these strings to other strings, but the length limit was set to string length, which made it equivalent to strcmp(), just slower. Fixed that as well.
2021-05-04 22:01:01 +02:00
Krishty
7b6dab5e20 reduced DXF string bloat
The DXF importer defined a global std::string constant, only to convert it back to a C string on use.

This commit defines the constant as a C string right away, thus saving 340 B of code and data.
2021-05-04 22:01:00 +02:00
Krishty
2a126f9f62 reduced Ogre string bloat
The Ogre importer used std::string where a string literal would have been sufficient. Saves another 600 B of code and data.
2021-05-04 22:01:00 +02:00
Kim Kulling
e85a69a960 Update D3MFImporter.cpp 2021-05-04 15:31:07 +02:00
vfxgordon
4231a86ad8 Merge branch 'master' into fbxBlendshapes 2021-05-04 06:22:22 -07:00
kimkulling
7690f92c81 Fix version of strnlen 2021-05-04 14:48:39 +02:00
kimkulling
ee5170c18a - fix security issue 2021-05-04 14:40:25 +02:00
Kim Kulling
9c44c0ab2b Merge branch 'master' into remove-useless-scaling-prototype 2021-05-04 13:02:00 +02:00
kimkulling
0e17939e8d Use const char* const 2021-05-04 12:09:38 +02:00
kkulling
55fd820ed7 use const chars 2021-05-04 10:57:30 +02:00
Tom spot Callaway
f91b439f79 preserve UV Stream names in FBX files 2021-05-03 13:40:31 -04:00
Tom spot Callaway
e7211790fb PBR material support 2021-05-03 13:27:52 -04:00
Krishty
fe5a23e110 fixed bloat in SIB importer
The SIB importer, upon needing an empty aiString, did not create a new one but rather copied a predefined global empty string.
Since aiStrings contain large buffers, Assimp copied 1028 B of zeros instead of setting five bytes (at least when compiled with Visual C++). Since aiString is a user-defined type without a constexpr constructor, Visual C++ had to generate a thread-safe run-time initializer as well.
Now it’s just two instructions.
2021-05-03 17:01:59 +02:00
vfxgordon
9ae3e88f6c Merge branch 'master' into fbxBlendshapes 2021-05-03 07:40:25 -07:00
Kim Kulling
f29828f657 Merge branch 'master' into fix-file-detection 2021-05-02 19:41:33 +02:00
Kim Kulling
e278673fe7 Merge branch 'master' into 3ds-namespace 2021-05-02 15:08:11 +02:00
Krishty
e73a2ed5e0 style fix: namespace instead of class with public static members 2021-05-01 23:20:37 +02:00
Krishty
65a2b98b86 updated C4D importer to use the Cineware SDK
Maxon’s Melange SDK has been renamed Cineware SDK as of 21.004, and with it all namespaces and types. This commit
- makes CMake use contrib/Cineware instead of contrib/Melange;
- renames Assimp’s namespace melange to namespace cineware;
- removes useless functions and formatter references from class C4DImporter;
- removes duplicate conversion of cineware::String to aiString in the importer;
- updates comments accordingly;
- updates copyright info.
2021-05-01 18:46:23 +02:00
Jason C
c2d3d22271 Fix crash in CanRead when file can not be opened.
Addresses #3849
2021-05-01 10:58:29 -04:00
Kim Kulling
78132d666f Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Garux
eab1c9c3c0 add AI_CONFIG_IMPORT_MD3_LOAD_SHADERS bool option
the purpose is use of this loader with idtech3 FS
this requires full original material name, which euqals to Q3 shader path
result of deduction is not usable inside Q3 FS at all
option in general is "do not tinker with the path"
2021-05-01 08:14:44 +03:00
contriteobserver
813b64ef52 corrected M3D_EXP_NOFACE test 2021-04-30 21:51:02 -07:00
contriteobserver
e51bb1e77e fixed signed/unsigned mismatch warning 2021-04-30 21:26:57 -07:00
contriteobserver
694f4c2e34 Merge branch 'master' into M3DasciiByDefault 2021-04-30 21:12:48 -07:00
contriteobserver
af0aca796e now compiling M3D ASCII support by default
addresses issue  #3777
2021-04-30 21:07:01 -07:00
Garux
55abc49d6d improve md3::Q3 shader::cull keyword support
only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux
0b7ebef497 fix path separator in md3 shader loading 2021-04-30 22:51:21 +03:00
Kim Kulling
2feda5b4b2 Merge branch 'master' into md2-mdc-const 2021-04-30 20:10:45 +02:00
Garux
149224091f support missing closing brace in material list after Ascii Scene Exporter v2.51 2021-04-30 10:37:06 +03:00
Kim Kulling
57091d761e Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling
0b92abe9b4 Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
vfxgordon
5298ed8f9e Merge branch 'master' into fbxBlendshapes 2021-04-29 15:21:16 -07:00
Kim Kulling
73e05ab6d3 Merge branch 'master' into add-step-extension 2021-04-30 00:13:32 +02:00
Garux
edf12bd357 fix md2 orientation 2021-04-30 00:02:37 +03:00
Krishty
666b5eff76 added .step extension to IFC loader
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux
4798ff3882 fix hl1 mdl orientation, tex coords, face windings order 2021-04-29 20:50:50 +03:00
Garux
db142da571 orient mdc correctly 2021-04-29 20:41:10 +03:00
Kim Kulling
9a0b703db1 Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Krishty
260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C
3acd42c22e Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman
64da2a4315 Merge remote-tracking branch 'upstream/master' into fbxBlendshapes 2021-04-26 13:51:22 -07:00
Gordon Chapman
a5d0e99548 Fixed error in blendShapeChannel Weighting 2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok)
e1d6e1f377 Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Krishty
e6a47d93c2 removed dead code from 0d29203e24 2021-04-24 13:29:15 +02:00
Krishty
9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty
196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Kim Kulling
8881e65d62 Merge branch 'master' into strip-useless-gltf-write 2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok)
746d5cf964 * Throw instead of assert on invalid file input
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Krishty
55dd5faafb fixed export exceptions on import
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00