Commit Graph

5182 Commits

Author SHA1 Message Date
Kim Kulling
cf78781fa8 Merge branch 'master' into 3mf-improvements 2021-01-02 13:14:13 +01:00
Kim Kulling
3298082a96 Merge branch 'master' into update-unzip 2021-01-02 12:06:53 +01:00
Danny-Kint
07aace0fdd Merge branch 'master' into dev/gltf-KHR_materials 2020-12-31 07:08:31 +01:00
Kim Kulling
465220b26a Merge branch 'master' into 3mf-improvements 2020-12-30 18:12:26 +01:00
Kim Kulling
e0803b3ec2 Merge branch 'master' into fix-gltf-bin-from-memory 2020-12-30 11:17:31 +01:00
Danny-Kint
b8d947299a Merge branch 'master' into dev/gltf-KHR_materials 2020-12-29 17:09:15 +01:00
Jean-Louis
37df38f951 [3MF] Improves node naming 2020-12-29 15:46:28 +01:00
Jean-Louis
4025c57fd0 [3MF] Parse the transform of the components 2020-12-28 15:47:20 +01:00
Jean-Louis
eda967bd02 Parse the <build> node + refactoring 2020-12-28 12:31:54 +01:00
Danny-Kint
07b59f539d Merge branch 'master' into dev/gltf-KHR_materials 2020-12-28 08:48:54 +01:00
Maki
ca653e0c6a Fix glTF from memory loading .bin with a custom IOHandler 2020-12-28 07:18:50 +00:00
Jean-Louis
eed75aaf2c Remove debug print 2020-12-26 14:57:52 +01:00
Jean-Louis
0ec8d6e285 [3MF] Missing file in previous commit + parse object material in the importer 2020-12-26 14:04:45 +01:00
Jean-Louis
0952038461 Small refactoring on 3MF export 2020-12-26 03:02:18 +01:00
Jean-Louis
c10d592b79 Fix material parsing in the 3MF importer 2020-12-26 02:36:24 +01:00
Kim Kulling
77f9c2854a Merge branch 'master' into fbx_tokenizer_fix 2020-12-25 21:44:26 +01:00
Kim Kulling
3f5238d7c1 Merge branch 'master' into gltf2_fixes 2020-12-24 16:48:36 +01:00
Jean-Louis
effe52368c No need to allocate a full size buffer for small files 2020-12-24 12:18:07 +01:00
Jean-Louis
895137c7d7 Fix unzip max buffer length error 2020-12-24 11:39:59 +01:00
Jean-Louis
54be7ac582 Update unzip contrib 2020-12-24 01:53:40 +01:00
Danny-Kint
dbffe25c9d Merge branch 'master' into dev/gltf-KHR_materials 2020-12-23 11:33:04 +01:00
Danny Kabrane
383c97e380 Add KHR_materials_transmission during export 2020-12-23 10:43:21 +01:00
Danny Kabrane
2b097c1e73 Add KHR_materials_transmission during import 2020-12-23 10:43:01 +01:00
Danny Kabrane
197bf1e617 Add KHR_materials_clearcoat during export 2020-12-23 09:56:15 +01:00
Danny Kabrane
f8c63d874b support KHR_materials_clearcoat during import 2020-12-23 08:12:09 +01:00
Kim Kulling
b4b011e764 Merge branch 'master' into master 2020-12-22 11:11:45 +01:00
Kim Kulling
50f9fb28b6 Merge branch 'master' into fix-casting-mingw 2020-12-21 18:29:18 +01:00
Danny Kabrane
aa9d6ce7b7 add support for khr_materials_sheen during export 2020-12-21 14:34:16 +01:00
Danny Kabrane
0fdda99ea1 add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN) 2020-12-21 14:33:35 +01:00
Danny Kabrane
63b0a97369 import KHR_materials_sheen 2020-12-20 07:59:12 +01:00
Kim Kulling
981923821a Merge branch 'master' into gltf2-exporter-crash 2020-12-18 16:27:06 +01:00
Inho Lee
4e5b25cd81 Keep AnimMesh data during the SortByPTypeProcess
A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
Inho Lee
b8bf1eac04 FBXConverter : Fix timescales of FBX animations
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer
a15adc9fbc Fixed copypaste error 2020-12-14 17:01:42 +00:00
Max Vollmer
9d3c0081eb Throw if property length is out of bounds 2020-12-14 16:49:04 +00:00
Max Vollmer
1db51503d8 Throw instead of assert on invalid file input 2020-12-14 16:44:56 +00:00
Max Vollmer
5436e16802 * Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
wasd845
4e9176d2cd _dest may be destructed twice if _dest is not null in MergeScenes() 2020-12-14 19:16:29 +08:00
Jean-Louis Boudrand
922f874e78 Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash 2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand
d18fce3f06 Fix https://github.com/assimp/assimp/issues/3054
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand
33e7e2366c Merge branch 'master' into gltf2-exporter-crash 2020-12-13 16:48:40 +01:00
Biswapriyo Nath
c65f2cb3fb Remove extra semicolon while GCC being pedantic. 2020-12-13 00:12:44 +05:30
Biswapriyo Nath
e2af015a57 Common: Fix GCC error invalid conversion in MINGW. 2020-12-11 21:43:09 +05:30
Kim Kulling
7dd0596010 Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-11 14:31:00 +01:00
Kim Kulling
a2adef8726 Merge branch 'master' into add-msvc-check 2020-12-11 14:11:10 +01:00
Jean-Louis Boudrand
8701a86c9d Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key. 2020-12-10 23:47:54 +01:00
Kim Kulling
e4a1fb171e Merge branch 'master' into master 2020-12-09 17:58:18 +01:00
tellypresence
6db5b7046f Provide option for rapidjson no-member-iterator define
Originally added to fix warning on MSVC but breaks android build
2020-12-09 20:21:43 +09:00
Kim Kulling
816bbc852c Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling
c0d7ea981a Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00