* Fix: Fix name collision
* Fix: Fix possible override
* Fix: Use reentrant providing time function
* Fix: Fix override
* Update AssbinFileWriter.cpp
Revert, not portable.
* Update AssxmlFileWriter.cpp
Revert asctime_r, not portable.
Move new mTextureCoordsNames member to end of struct
Convert to pointer-to-array, saving ~8KB per aiMesh in almost all cases
Add C++ accessor functions for simpler usage