* Refix export fbx PolygonVertexIndex
* Fix the function ColladaParser::ReadEffectColor when the flag ASSIMP_DOUBLE_PRESICION is enabled
* Fix the static function ReadLight in ColladaParser when the flag ASSIMP_DOUBLE_PRESICION is enabled
* Refactor of the call of the function fast_atoreal_move to the member of aiColor3D
* Fix the call of the function fast_atoreal_move when the flag ASSIMP_DOUBLE_PRESICION is enabled and and refactor
* Fix the call of the function fast_atoreal_move when the flag ASSIMP_DOUBLE_PRESICION is enabled
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
description:
- The current implementation has faulty reallocation logic when parsing a CSM file
- Issue 1
- 4ad1d2aa30/code/AssetLib/CSM/CSMLoader.cpp (L205)
- By assigning s->mNumPositionKeys = alloc*2 right before resizing the buffer, making s->mNumPositionKeys equivalent to the
max number of aiVectorKey that can be stored in s->mPositionKeys
- the code later attempts to get the next write location by doing: aiVectorKey* sub = s->mPositionKeys + s->mNumPositionKeys;
- this points to the end of the array, not after the last element in the array
- Issue 2
- 4ad1d2aa30/code/AssetLib/CSM/CSMLoader.cpp (L178-L184)
- if the CSM file does not declare last frame data, then mPositionKeys will never be initialized
fix:
- we preserve s->mNumPositionKeys to still contain the actual number of aiVectorKeys and ensure that we will not write out of bounds
- we initialize mPositionKeys with a default value and if we find last frame info, we just re-initialize it
Co-authored-by: Vinz Spring <vinzs@amazon.de>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
BaseImporter::SearchFileHeaderForToken() expected a pointer to a non-const token list. This was probably an oversight, as nobody would realistically expect the function to change the list. Furthermore, it prevented token lists from being compiled to read-only memory, in some cases even causing the compiler to generate thread-safe initialization.
The list is now const and all callers declare their token lists static const, thus compiling them to read-only memory.
The search for a matching importer had a few issues, see #3791. There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.
Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity
Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.