Commit Graph

4579 Commits

Author SHA1 Message Date
Sebastian Matusik
710dbba52d Trimmed trailing whitespaces 2020-02-28 19:19:10 -08:00
Sebastian Matusik
5f35d62d61 Fix for #3037 cause glTF2Importer creating bunch of bones with 0 for vertex with index 0 2020-02-28 18:43:47 -08:00
Adrian Iusca
919ae489fc Merge branch 'master' into master 2020-02-25 23:32:31 +02:00
Kim Kulling
e4b2fd246d Merge branch 'master' into remove-else-endif-constructs-cmake-files 2020-02-24 20:08:17 +01:00
Adrian Iusca
28f4b95ff5 Merge branch 'master' into master 2020-02-24 21:05:51 +02:00
Marc-Antoine Lortie
edfaaed56f Removed uneeded expression in else() and endif() constructs.
The following changes were tested against building with a master copy.

For a more detailed report, please read the followings below:

The flags that were checked were the ones checked by default + the following:

ASSIMP_BUILD_ASSIMP_VIEW
ASSIMP_BUILD_SAMPLES

The list of compilable projects in Visual Studio were the following:

- assimp
- assimp_cmd
- assimp_simpleogl
- assimp_simpletextureddirectx11
- assimp_simpletexturedogl
- assimp_viewer
- INSTALL
- IrrXML
- uninstall
- unit
- UpdateAssimpLibsDebugSymbolsAndDLLs
- ZERO_CHECK
- zlib
- zlibstatic

The solution that was generated with the new changes comprised the same number of projects as the one from the master, unmodified. All projects except UpdateAssimpLibsDebugSymbolsAndDLLs were built without any error. All tests were run.

UpdateAssimpLibsDebugSymbolsAndDLLs could not be built because of the reasons explained in issue #3004.
2020-02-23 07:09:35 -05:00
iamAdrianIusca
f28b087d16 small improvements in the CMakeLists.txt file
If ASSIMP_NO_EXPORT is not defined:
- don't add the macro for the exporters
- don't include the files for all the exporter
- don't display any messages about what exporters are enabled or not
2020-02-21 20:17:38 +02:00
Kim Kulling
3f5136b7b2 Merge branch 'master' into master 2020-02-19 21:52:57 +01:00
iamAdrianIusca
4de0237167 small fix 2020-02-18 21:55:35 +02:00
iamAdrianIusca
a5524ffcd9 more changes 2020-02-18 19:02:14 +02:00
iamAdrianIusca
ad52c5c5f6 .clear in destructor is redundant 2020-02-18 18:56:09 +02:00
iamAdrianIusca
bf85fc1386 small changes 2020-02-18 18:50:48 +02:00
iamAdrianIusca
016c0a8665 small changes 2020-02-18 18:42:59 +02:00
iamAdrianIusca
d0922230a9 fixed the = default on the destructor 2020-02-18 18:24:52 +02:00
iamAdrianIusca
a65bac27e9 fixed the make_unique 2020-02-18 18:01:53 +02:00
iamAdrianIusca
024b5e60bc Merge remote-tracking branch 'origin/master' 2020-02-15 23:29:26 +02:00
iamAdrianIusca
5c99d6a864 very small changes
- FIND_PACKAGE(DirectX) is already used in the samples and assimp tool cmake files - so is not needed in the main cmake fil
- other small changes
2020-02-15 23:29:04 +02:00
Kim Kulling
00a104efde Merge branch 'master' into master 2020-02-14 20:58:13 +01:00
Kim Kulling
bdd5e52176 Merge branch 'master' into search-invalid-textures-missing-texture-types 2020-02-14 18:04:30 +01:00
Kim Kulling
1473c6616b Merge branch 'master' into master 2020-02-14 12:56:14 +01:00
Adrian Iusca
d662b25b17 Merge branch 'master' into master 2020-02-14 13:40:15 +02:00
Inho Lee
d04df3e7c5 A bug when importing multiple gltf files
meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling
523e6c9f73 Merge branch 'master' into gltf-camera-pos 2020-02-14 08:21:54 +01:00
Hui.Du
b62bd38c71 Fix: GLTF animation works on RTS not matrix; fix matrix related bug. 2020-02-14 02:11:12 +00:00
Adrian Iusca
56a71f22e1 Merge branch 'master' into master 2020-02-14 01:04:46 +02:00
iamAdrianIusca
25feb77982 more minor changes 2020-02-13 00:38:56 +02:00
iamAdrianIusca
6f1870681b reduced the scope of iStep variable 2020-02-13 00:27:30 +02:00
iamAdrianIusca
24cdb1f221 revert small change 2020-02-13 00:21:04 +02:00
Adrian Iusca
6f53e8b43b Merge branch 'master' into master 2020-02-13 00:14:20 +02:00
iamAdrianIusca
fc4dd6455a minor code improvements for the obj code
- make use of range for loops
- make use of empty() method for the std::vector
- removed unnecessary std::string initialization
- use ' ' instead of " " for the find methods (should be "faster")
- simplified some function
- make use of emplace_back instead of push_back (should be "faster")
- other small changes
2020-02-13 00:10:07 +02:00
Kim Kulling
f5af791633 Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-12 17:58:00 +01:00
Kim Kulling
47fc3f2627 Update M3DImporter.cpp
Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling
1c13c793f0 Merge branch 'master' into master 2020-02-11 22:00:22 +01:00
Marc-Antoine Lortie
50334086cf Added missing texture types when searching for invalid textures. 2020-02-11 11:42:13 -05:00
Kim Kulling
58990d4e3f Update FBXParser.cpp
add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling
5e979d72c9 Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-10 23:59:13 +01:00
Kim Kulling
471f9b23c9 Merge branch 'master' into master 2020-02-10 21:37:01 +01:00
Kim Kulling
8fd053315c Update ArmaturePopulate.cpp
- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling
407c550240 Merge branch 'master' into master 2020-02-09 11:05:35 +01:00
Kim Kulling
af9705e3d1 Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-07 11:52:00 +01:00
Tomas Mariancik
acf57bdb13 Merge branch 'master' into master 2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie
8c09cd2ef3 Fixed TextureTypeToString defined multiple times.
- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling
b33272b1c8 Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-02-06 14:39:09 +01:00
Frooxius
29603128f4 Fixed invalid armature node population when there's mesh on a node with the same name as the bone 2020-02-06 10:28:38 +01:00
Luke Lau
18c01a023c Use the translation matrix in gltf2 cameras for aiCamera.mPosition 2020-02-05 21:24:54 +00:00
Max Vollmer
8af0229e0d In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count 2020-02-05 14:40:35 +00:00
Kim Kulling
f00256d185 Merge branch 'master' into rename-writedumb-to-writedump 2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok)
eb1d25631b Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-05 11:12:57 +00:00
Max Vollmer
ec024085ab Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix 2020-02-05 11:08:00 +00:00
Max Vollmer
cb55e2658d Removed unnecessary checks that may result in false positives rejecting valid models 2020-02-05 11:07:39 +00:00