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2,552 Commits 19 Branches 43 Tags
806d3ac8e15bf4112dbb7ece7dba8cfc4e688bd0
Commit Graph

6 Commits

Author SHA1 Message Date
abma
6c5f9ecb06 fix most warnings with -pendantic 2014-08-18 02:09:06 +02:00
Kim Kulling
5d861a8250 bugfix:
- fix gcc-specific compiler warnings.
2014-07-31 15:09:49 +02:00
Jonne Nauha
1129ae5a6e OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request. 2014-05-21 04:00:11 +03:00
Jonne Nauha
0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. 2014-05-20 04:52:53 +03:00
Jonne Nauha
75598f69b7 OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors. 2014-05-18 12:30:16 +03:00
Jonne Nauha
4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. 2014-05-18 11:57:44 +03:00
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