Commit Graph

272 Commits

Author SHA1 Message Date
Léo Terziman
7bc074857e Missing material functions for aiUVTransform added 2014-01-17 11:51:43 +01:00
Léo Terziman
d28fc25c5c Merge commit 'cc3f8b82f9f6fb4b295a39a3f7ac55154145cc04' into contrib
Conflicts:
	CMakeLists.txt
2014-01-17 11:45:57 +01:00
Léo Terziman
4e7b59be55 Improving homogeneity of DEBUG macro for improved portability with compilers other than Visual Studio 2014-01-17 11:43:48 +01:00
Léo Terziman
2c4e55ac61 Fixed gcc /mingw building 2014-01-17 11:31:39 +01:00
Léo Terziman
f5e3382d58 Correct some warnings when building with mingw 2014-01-17 11:30:51 +01:00
Léo Terziman
bc40ebd730 Improved color comparison 2014-01-17 11:28:06 +01:00
Léo Terziman
365b3aa412 Improved math operation with epsilon support 2014-01-17 11:21:15 +01:00
Léo Terziman
6c0ebb679a Merge commit '87a0e7703258576f1a7e4ba763b961da70c1cd91' into contrib
Conflicts:
	code/ColladaExporter.cpp
2014-01-17 11:19:29 +01:00
Léo Terziman
bbfd56046b Fixed constructor of aiMesh for improved lisibility 2014-01-17 10:33:54 +01:00
Léo Terziman
30c6a74e1d Improving constructors of aiNode & aiScene 2014-01-17 10:31:27 +01:00
Léo Terziman
6b471317d2 Adding support for matrix4x4 construction from position, rotation and scaling parameters 2014-01-17 10:27:11 +01:00
Léo Terziman
5e603d9ed8 Correcting a bug where the constructor & destructor of aiScene were not exported correctly in the assim library 2014-01-17 10:26:48 +01:00
Marcel Metz
93fd1133ff Fixed mingw cross compiler issues. 2013-11-20 14:40:20 +01:00
acgessler
faaea5224f Exporter: update documentation. 2013-10-05 16:18:36 +02:00
acgessler
9c3a0727c6 Material API: fix regression caused by previous commit 69e9e7c403
. Lots of importers use explicit template syntax for AddProperty(), changing to overloads now called the fallback template version. This caused material properties to be often registered as BINARY (instead of FLOAT, INT).
2013-10-03 17:10:01 +02:00
Alexander Gessler
69e9e7c403 aiMaterial: use overloads instead of template specializations. This fixes multiple instances of int material properties being accidentally registered as BINARY because the given type was unsigned int. 2013-09-18 15:17:04 +02:00
Alexander Gessler
45572e8079 Merge branch 'master' of github.com:assimp/assimp 2013-09-04 21:52:17 +02:00
Alexander Gessler
fd0b3490d1 Clarify exporter doc: how to get a modifiable copy of a previously imported scene. 2013-09-02 21:33:43 +02:00
Alexander Gessler
0edb78d940 Add aiFreeScene() API for symmetry with aiCopyScene. 2013-09-02 21:32:20 +02:00
abma
169e5b9f35 fix error "Chunk is too large" with gcc >=4.7.0 / mingw64 2013-08-29 06:31:10 +02:00
Sherief Farouk
0d57e659cb Added AI_WONT_RETURN_SUFFIX mainly for Clang's static analyzer. 2013-08-04 10:10:21 -04:00
YoheiKakiuchi
5470f5fb28 add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices 2013-07-27 10:34:48 +09:00
Alexander Gessler
506d3fa154 Forward declare IOSystem in Exporter.hpp 2013-06-30 16:25:46 +02:00
Andy Maloney
1da281c1f8 Make sure members are initialized properly
Prefer initialization lists
Assignment operator should not return a const ref
2013-06-21 10:56:11 -04:00
Alexander Gessler
27c578675a Merge pull request #51 from asmaloney/init_fixes
Prefer init list and add missing initializations
2013-06-12 08:16:14 -07:00
Andy Maloney
c6d1a73854 Fix a logging message and a comment 2013-06-12 09:01:05 -04:00
Andy Maloney
0e54b87b1e Prefer init list and add missing initializations 2013-06-12 08:59:47 -04:00
Dennis Schridde
2bdbcd78e7 Amend dd1a18149cac29a69a0242a5efc467498f5f05cd: Visibility attribute is needed for MSVC/C++ 2013-05-16 13:08:05 +02:00
Dennis Schridde
a65a69fdc9 Fixes a bunch of errors with -pedantic -std=c99 and GCC 4.7.2: ISO C restricts enumerator values to range of ‘int’ 2013-05-16 13:08:05 +02:00
Dennis Schridde
bcc311515a Fixes an error with -pedantic -std=c99 and GCC 4.7.2: ‘visibility’ attribute ignored on types 2013-05-16 13:08:05 +02:00
Jared Duke
6551fd4903 Update material.inl
aiMaterial::AddProperty template specializations are used by import methods in B3DImporter and SceneProcessor; they should be defined accordingly even when ASSIMP_BUILD_NO_EXPORT is defined.
2013-04-17 18:47:52 -07:00
Alexander Gessler
fa5831f41a - add metadata support to aiScene. Some doc cleanup. Add const versions of aiScene::aiNode. 2013-03-28 20:54:12 +01:00
Alexander Gessler
bdfcb4b0cb - add ASSIMP_BUILD_NO_COMPRESSED_IFC option. Properly integrate Q3BSP's unzip dependency into the build configuration. 2013-03-28 13:38:42 +01:00
Alexander Gessler
c016198191 aiMesh: fix copy constructor so issue [3572335] (and any further instances of the same pattern in creating face arrays) is resolved. 2013-03-21 20:17:09 +01:00
Alexander Gessler
260568912c - Importer::ReadFileFromMemory/aiImportFileFromMemory() clarify wording in documentation 2013-03-10 19:15:14 +01:00
Andy Maloney
b20023ed3d Pass by reference, not value 2013-02-10 22:23:13 -05:00
acgessler
7fd44f4ab7 Merge branch 'master' of git://github.com/assimp/assimp 2013-01-19 16:35:28 +01:00
Alexander Gessler
ab9587dd1e Merge pull request #12 from ccxvii/master
Precision fix and Collada robustness fix.
2013-01-15 12:04:48 -08:00
Alexander Gessler
bae9db2f03 Merge branch 'master' of git://github.com/assimp/assimp 2012-12-21 16:24:05 +01:00
ulfjorensen
84939d5aec - fixed preprocessor checks for some importers
- fixed warning about shadowing variables in quaternion.h


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1346 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-12-20 11:43:09 +00:00
ulfjorensen
e88f6ef227 - copy&paste error in aiColor3D::operator- apparently nobody's using these. Thanks to Robin Tucker for pointing this out
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1342 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-12-03 12:00:36 +00:00
Tor Andersson
c40b767016 Matrix to Quaternion conversion precision fix.
See below links for reasoning, but in short, avoid sqrt and division
of small values. It's also possible to normalize the quaternion after
the conversion, but better precision is preferable.

http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.htm
http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/ethan.htm
2012-11-28 13:02:51 +01:00
ulfjorensen
81aef90f4a - manually pulled the three smaller change requests from Github.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1331 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-05 09:13:09 +00:00
aramis_acg
54040901f0 - update Assimp.NET
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1330 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-03 02:49:19 +00:00
Alexander Gessler
3e86e1b857 - fbx: add import settings to public assimp config interface. 2012-08-11 16:41:44 +02:00
Alexander Gessler
776d8e339b Merge branch 'master' of https://github.com/assimp/assimp 2012-07-24 03:30:47 +02:00
aramis_acg
1378579224 - remove aiProcess_Debone from aiProcessPreset_TargetRealtime_MaxQuality as it seems to be causing issues (read: is buggy, consider kicking it out again). See http://zfx.info/viewtopic.php?f=5&t=2439&p=32278#p32223 for more info.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1292 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-17 22:25:45 +00:00
Alexander Gessler
4e9a0bba20 + add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it. 2012-06-21 17:24:50 +02:00
jonathanklein
29243071fa Ogre: Importerproperty to set Texture Mode from Filename (bla_n.png -> Normalmap etc.)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1254 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-06-03 18:01:32 +00:00
aramis_acg
ec6c62e005 - consistent use of ai_assert instead of assert.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1241 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-22 23:22:40 +00:00