Commit Graph

8841 Commits

Author SHA1 Message Date
RichardTea
9242a12bf5 Qt5 requires cmake 3.1
Earlier versions are not supported
2019-04-17 09:32:59 +01:00
RichardTea
836801d37e CMake updates for VS2015/cmake 3.12 onwards
cmake 3.12 adds MSVC_TOOLSET_VERSION to define the version of MSVC toolchain in use
Use that if present instead of if-elseif chain
2019-04-17 09:32:24 +01:00
Huarong Chen
b6d3cbcb61 Fix "bytes aketrans" issues in Python>=3.1
Issue https://github.com/assimp/assimp/issues/2339
2019-04-17 14:19:00 +08:00
Kim Kulling
1ff10c1ade Merge branch 'master' into master 2019-04-16 16:38:53 +02:00
Kim Kulling
36bce5fa00 Merge pull request #2419 from merwaaan/fix-fbx-face-material
Fix FBX face materials not being properly loaded if the face count mi…
2019-04-16 11:03:14 +02:00
Kim Kulling
685a56266b Merge branch 'master' into fix-fbx-face-material 2019-04-15 09:55:38 +02:00
Simon Puente
9b9b2c8339 Fix typo on README.md
changing "fascade" to "facade"
2019-04-14 10:13:32 -07:00
Kim Kulling
5bf096ab6d Merge pull request #2410 from assimp/fbx_embedded_ascii
FBX: add test case
2019-04-11 12:40:13 +02:00
Kim Kulling
bbaa9f330d Merge branch 'master' into fbx_embedded_ascii 2019-04-11 10:36:29 +02:00
Kim Kulling
6ff563ec23 Merge pull request #2420 from assimp/kimkulling-dev-2
Update Readme.md
2019-04-11 01:13:20 +02:00
Kim Kulling
e2025c3dec Update Readme.md
Add info about C4D-importer.
2019-04-10 20:31:23 +02:00
Merwan Achibet
c92ae50e4f Fix FBX face materials not being properly loaded if the face count mismatches the material count 2019-04-10 19:16:42 +02:00
Charlie Gettys
2f6f716512 Clarify build instructions 2019-04-10 12:42:19 -04:00
Charlie Gettys
1b0c1139eb Fix more codacy warnings! 2019-04-10 11:45:30 -04:00
Charlie Gettys
c1f3624f5b Fix more codacy warnings 2019-04-10 11:06:00 -04:00
Charlie Gettys
24a0aaeb77 Fix Codacy Warning 2019-04-10 11:02:36 -04:00
Charlie Gettys
567a645c4f * Improve error message for new check on MinGW compiler version 2019-04-10 10:31:57 -04:00
Charlie Gettys
6a373d55c7 * Add notes on MinGW compiler version requirements
* Add check on MinGW compiler version to force compliance.
* Closes #2315 ?
2019-04-10 10:07:24 -04:00
Charlie Gettys
f7384dec95 Possible fix for #2406. Shouldn't affect other compiled files, but have
not verified this. Also, if anyone tries to debug StepFileGen1.cpp on MinGW,
the debug info may not be there, but I think this is the best we can do.
2019-04-10 09:45:31 -04:00
Charlie Gettys
9aae110161 * Remove old non-maintained mingw makefile to prevent confusion
* Add notes on building with MinGW to Build.md
2019-04-10 09:29:21 -04:00
RichardTea
1f55bdd9a7 Save/Load Collada 1.4 Root Asset Metadata
Add Collada 1.4 <asset/> metadata to export and import.
Can store in the Scene or the Root Node for export, will be loaded into the Scene during Import
2019-04-09 16:28:15 +01:00
RichardTea
49459435df Merge branch 'master' into collada_metadata 2019-04-09 12:38:29 +01:00
RichardTea
4507f7cf46 Merge pull request #4 from assimp/master
Fast forward
2019-04-09 12:37:38 +01:00
Kim Kulling
d72c8e9c22 Merge pull request #2414 from assimp/kimkulling-dev-2
closes https://github.com/assimp/assimp/issues/2411: Revert parts of dynamic ixxxml linkage
2019-04-08 21:24:28 +02:00
Kim Kulling
dbd0f06d32 Update CMakeLists.txt
Make IrrXml dynamic only on BSD
2019-04-08 20:21:20 +02:00
Kim Kulling
ef209c6eed Update utColladaExportCamera.cpp
Add mising override statement.
2019-04-08 20:10:11 +02:00
RichardTea
e3a397a98d Merge pull request #3 from assimp/master
fast forward to master
2019-04-08 17:57:09 +01:00
RichardTea
d66166675a first pass at collada metadata 2019-04-08 17:11:50 +01:00
Kim Kulling
99648b69c3 Merge branch 'master' into fbx_embedded_ascii 2019-04-08 17:38:56 +02:00
Kim Kulling
d3d98a7ec0 Merge pull request #2409 from assimp/issue_2336
closes https://github.com/assimp/assimp/issues/2336: use new cmp_048 …
2019-04-08 17:38:40 +02:00
kimkulling
cbd8b032e7 FBX: add test case 2019-04-08 17:37:40 +02:00
Kim Kulling
98ed6a2e18 Merge branch 'master' into issue_2336 2019-04-08 16:39:54 +02:00
Kim Kulling
189bb2a233 Merge pull request #2407 from mlavik1/issue_1957
issue 1957: ASCII FBX embedded content
2019-04-08 16:08:55 +02:00
RichardTea
2a3626577f Merge pull request #2 from assimp/master
Update to Assimp Master 0973f50
2019-04-08 14:06:36 +01:00
Kim Kulling
6dec1346ed Merge branch 'master' into issue_1957 2019-04-08 14:27:32 +02:00
Kim Kulling
0973f504b5 Merge pull request #2378 from assimp/issue_1650
Issue 1650
2019-04-08 14:25:25 +02:00
kimkulling
79f62b0174 closes https://github.com/assimp/assimp/issues/2336: use new cmp_048 policy even for zlib in the assimp build. 2019-04-08 14:24:33 +02:00
Kim Kulling
f7d226768c Merge branch 'master' into issue_1650 2019-04-08 13:06:30 +02:00
Kim Kulling
37357515fa Update irrXML.h
FIx export directive for linux.
2019-04-08 12:49:07 +02:00
Matias Lavik
ddfc140fc3 Added <stdint.h>-include 2019-04-07 00:02:22 +02:00
Matias Lavik
fac392d6cb Added missing include and fixed a mistake 2019-04-06 23:44:14 +02:00
Matias Lavik
015e960d0e Merge branch 'master' into issue_1957 2019-04-06 22:22:05 +02:00
Matias Lavik
b3177a2a9a issue 1957: Added support for reading embedded content (textures) in ASCII FBX. In ASCII FBX embedded content is encoded in Base64 and is surrounded by double quotation marks. The decoding functions are based on those used in the glTF importer. 2019-04-06 19:31:56 +02:00
Kim Kulling
03bd8905f5 Merge pull request #2391 from mlavik1/issue_2390
FBX: Fix for loading taking a very long time on models with duplicate names
2019-04-06 09:34:43 +02:00
Kim Kulling
c321fb6a44 Update FBXConverter.cpp
FBX: Add missind initializers.
2019-04-06 08:59:30 +02:00
Matias Lavik
d0ad03d653 Merge branch 'master' into issue_2390 2019-04-05 13:16:29 +02:00
Kim Kulling
225b6fa166 Merge pull request #2404 from mlavik1/issue_2043
Suggested fix for issue 2043
2019-04-05 10:41:15 +02:00
Matias Lavik
898e59d8ee Merge branch 'master' into issue_2043 2019-04-04 16:36:44 +02:00
Matias
20acce1c5e Suggested fix for issue : If available, use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". This seems to be what 3DS Max and FBX SDK use. 2019-04-04 16:31:34 +02:00
Matias Lavik
3abb494dd6 Merge branch 'master' into issue_2390 2019-04-04 13:08:27 +02:00